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author | rtk0c <[email protected]> | 2022-06-03 23:30:01 -0700 |
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committer | rtk0c <[email protected]> | 2022-06-03 23:30:01 -0700 |
commit | 791b3f354b378769bffe623b05f1305c91b77101 (patch) | |
tree | 5409b311e6232eb4a6d3f8259b780d76b8ee1c59 /ProjectBrussel/Game/World.hpp | |
parent | 60ccc62f4934e44ad5b905fdbcf458302b8d8a09 (diff) |
Changeset: 64 [WIP] Rename directoriesmaster-switch-to-build2
Diffstat (limited to 'ProjectBrussel/Game/World.hpp')
-rw-r--r-- | ProjectBrussel/Game/World.hpp | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/ProjectBrussel/Game/World.hpp b/ProjectBrussel/Game/World.hpp new file mode 100644 index 0000000..288142e --- /dev/null +++ b/ProjectBrussel/Game/World.hpp @@ -0,0 +1,25 @@ +#pragma once + +class GameObject; +class GameWorld { +private: + GameObject* mRoot; + bool mAwakened = false; + +public: + GameWorld(); + ~GameWorld(); + + GameWorld(const GameWorld&) = delete; + GameWorld& operator=(const GameWorld&) = delete; + GameWorld(GameWorld&&) = default; + GameWorld& operator=(GameWorld&&) = default; + + bool IsAwake() const; + void Awaken(); + void Resleep(); + void Update(); + + const GameObject& GetRoot() const; + GameObject& GetRoot(); +}; |