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authorrtk0c <[email protected]>2022-06-03 23:30:01 -0700
committerrtk0c <[email protected]>2022-06-03 23:30:01 -0700
commit791b3f354b378769bffe623b05f1305c91b77101 (patch)
tree5409b311e6232eb4a6d3f8259b780d76b8ee1c59 /ProjectBrussel/Game/EditorAttachmentImpl.hpp
parent60ccc62f4934e44ad5b905fdbcf458302b8d8a09 (diff)
Changeset: 64 [WIP] Rename directoriesmaster-switch-to-build2
Diffstat (limited to 'ProjectBrussel/Game/EditorAttachmentImpl.hpp')
-rw-r--r--ProjectBrussel/Game/EditorAttachmentImpl.hpp34
1 files changed, 34 insertions, 0 deletions
diff --git a/ProjectBrussel/Game/EditorAttachmentImpl.hpp b/ProjectBrussel/Game/EditorAttachmentImpl.hpp
new file mode 100644
index 0000000..53bcd37
--- /dev/null
+++ b/ProjectBrussel/Game/EditorAttachmentImpl.hpp
@@ -0,0 +1,34 @@
+#pragma once
+
+#include "EditorAttachment.hpp"
+#include "GameObject.hpp"
+#include "Material.hpp"
+#include "Player.hpp"
+#include "Sprite.hpp"
+
+#include <memory>
+
+class EaGameObject : public EditorAttachment {
+public:
+ // NOTE: in degrees
+ glm::vec3 eulerAnglesRotation;
+
+public:
+ static std::unique_ptr<EditorAttachment> Create(GameObject* object);
+};
+
+class EaPlayer : public EaGameObject {
+public:
+ RcPtr<IresSpritesheet> confSprite;
+ RcPtr<IresMaterial> confMaterial;
+};
+
+class EaLevelWrapper : public EaGameObject {
+public:
+};
+
+class EaIresObject : public EditorAttachment {
+public:
+ std::string nameEditingScratch;
+ bool isEditingName = false;
+};