diff options
author | rtk0c <[email protected]> | 2022-05-08 11:18:13 -0700 |
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committer | rtk0c <[email protected]> | 2022-05-08 11:18:13 -0700 |
commit | ec1b60f8d87b30bbd3c56345d9cc693205aa0d4d (patch) | |
tree | 816d852690816178a56a8651a6a1d39d73e21212 /3rdparty/imgui/source/backends/imgui_impl_glfw.h | |
parent | cb4f56fc221d89b6f237ad0e9fdab7fc23e3e877 (diff) |
Changeset: 32 Branch comment: [] Update imgui to the docking branchimgui-docking
Diffstat (limited to '3rdparty/imgui/source/backends/imgui_impl_glfw.h')
-rw-r--r-- | 3rdparty/imgui/source/backends/imgui_impl_glfw.h | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/3rdparty/imgui/source/backends/imgui_impl_glfw.h b/3rdparty/imgui/source/backends/imgui_impl_glfw.h index 86811ef..13b3896 100644 --- a/3rdparty/imgui/source/backends/imgui_impl_glfw.h +++ b/3rdparty/imgui/source/backends/imgui_impl_glfw.h @@ -1,12 +1,17 @@ // dear imgui: Platform Backend for GLFW // This needs to be used along with a Renderer (e.g. OpenGL3, Vulkan, WebGPU..) // (Info: GLFW is a cross-platform general purpose library for handling windows, inputs, OpenGL/Vulkan graphics context creation, etc.) +// (Requires: GLFW 3.1+. Prefer GLFW 3.3+ for full feature support.) // Implemented features: // [X] Platform: Clipboard support. // [X] Platform: Keyboard support. Since 1.87 we are using the io.AddKeyEvent() function. Pass ImGuiKey values to all key functions e.g. ImGui::IsKeyPressed(ImGuiKey_Space). [Legacy GLFW_KEY_* values will also be supported unless IMGUI_DISABLE_OBSOLETE_KEYIO is set] // [X] Platform: Gamepad support. Enable with 'io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad'. -// [X] Platform: Mouse cursor shape and visibility. Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange' (note: the resizing cursors requires GLFW 3.4+). +// [x] Platform: Mouse cursor shape and visibility. Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange' (note: the resizing cursors requires GLFW 3.4+). +// [X] Platform: Multi-viewport support (multiple windows). Enable with 'io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable'. + +// Issues: +// [ ] Platform: Multi-viewport support: ParentViewportID not honored, and so io.ConfigViewportsNoDefaultParent has no effect (minor). // You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this. // Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need. |