diff options
author | rtk0c <[email protected]> | 2025-08-16 11:23:49 -0700 |
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committer | rtk0c <[email protected]> | 2025-08-16 11:23:49 -0700 |
commit | 047f294de1b4d385b811ac9f5afc393d81cc4ae9 (patch) | |
tree | f96100a813a4ffb28dcd074455d3a2f8ee426430 /3rdparty/glm/source/test/gtx/gtx_wrap.cpp | |
parent | 488fb8b4b9da7f99a5cc37e39fff9f1cb700f2a8 (diff) |
Copy changes from the no-history fork, generated back in 2023
Original commit message:
> commit f138311d2d2e0cc9ba0496d523bb46f2c1c9fb73
> Author: rtk0c <[email protected]>
> Date: Wed Sep 20 23:58:58 2023 -0700
>
> Copy from the PlasticSCM repo, replace vendored glm wtih conan
In reality, this also introduced a few uncommitted changes in the
original PlasticSCM repo. See the modified and new files in this patch.
Diffstat (limited to '3rdparty/glm/source/test/gtx/gtx_wrap.cpp')
-rw-r--r-- | 3rdparty/glm/source/test/gtx/gtx_wrap.cpp | 191 |
1 files changed, 0 insertions, 191 deletions
diff --git a/3rdparty/glm/source/test/gtx/gtx_wrap.cpp b/3rdparty/glm/source/test/gtx/gtx_wrap.cpp deleted file mode 100644 index 2354cc8..0000000 --- a/3rdparty/glm/source/test/gtx/gtx_wrap.cpp +++ /dev/null @@ -1,191 +0,0 @@ -#define GLM_ENABLE_EXPERIMENTAL -#include <glm/gtx/wrap.hpp> -#include <glm/ext/scalar_relational.hpp> -#include <glm/ext/vector_relational.hpp> - -namespace clamp -{ - int test() - { - int Error(0); - - float A = glm::clamp(0.5f); - Error += glm::equal(A, 0.5f, 0.00001f) ? 0 : 1; - - float B = glm::clamp(0.0f); - Error += glm::equal(B, 0.0f, 0.00001f) ? 0 : 1; - - float C = glm::clamp(1.0f); - Error += glm::equal(C, 1.0f, 0.00001f) ? 0 : 1; - - float D = glm::clamp(-0.5f); - Error += glm::equal(D, 0.0f, 0.00001f) ? 0 : 1; - - float E = glm::clamp(1.5f); - Error += glm::equal(E, 1.0f, 0.00001f) ? 0 : 1; - - glm::vec2 K = glm::clamp(glm::vec2(0.5f)); - Error += glm::all(glm::equal(K, glm::vec2(0.5f), glm::vec2(0.00001f))) ? 0 : 1; - - glm::vec3 L = glm::clamp(glm::vec3(0.5f)); - Error += glm::all(glm::equal(L, glm::vec3(0.5f), glm::vec3(0.00001f))) ? 0 : 1; - - glm::vec4 M = glm::clamp(glm::vec4(0.5f)); - Error += glm::all(glm::equal(M, glm::vec4(0.5f), glm::vec4(0.00001f))) ? 0 : 1; - - glm::vec1 N = glm::clamp(glm::vec1(0.5f)); - Error += glm::all(glm::equal(N, glm::vec1(0.5f), glm::vec1(0.00001f))) ? 0 : 1; - - return Error; - } -}//namespace clamp - -namespace repeat -{ - int test() - { - int Error(0); - - float A = glm::repeat(0.5f); - Error += glm::equal(A, 0.5f, 0.00001f) ? 0 : 1; - - float B = glm::repeat(0.0f); - Error += glm::equal(B, 0.0f, 0.00001f) ? 0 : 1; - - float C = glm::repeat(1.0f); - Error += glm::equal(C, 0.0f, 0.00001f) ? 0 : 1; - - float D = glm::repeat(-0.5f); - Error += glm::equal(D, 0.5f, 0.00001f) ? 0 : 1; - - float E = glm::repeat(1.5f); - Error += glm::equal(E, 0.5f, 0.00001f) ? 0 : 1; - - float F = glm::repeat(0.9f); - Error += glm::equal(F, 0.9f, 0.00001f) ? 0 : 1; - - glm::vec2 K = glm::repeat(glm::vec2(0.5f)); - Error += glm::all(glm::equal(K, glm::vec2(0.5f), glm::vec2(0.00001f))) ? 0 : 1; - - glm::vec3 L = glm::repeat(glm::vec3(0.5f)); - Error += glm::all(glm::equal(L, glm::vec3(0.5f), glm::vec3(0.00001f))) ? 0 : 1; - - glm::vec4 M = glm::repeat(glm::vec4(0.5f)); - Error += glm::all(glm::equal(M, glm::vec4(0.5f), glm::vec4(0.00001f))) ? 0 : 1; - - glm::vec1 N = glm::repeat(glm::vec1(0.5f)); - Error += glm::all(glm::equal(N, glm::vec1(0.5f), glm::vec1(0.00001f))) ? 0 : 1; - - return Error; - } -}//namespace repeat - -namespace mirrorClamp -{ - int test() - { - int Error(0); - - float A = glm::mirrorClamp(0.5f); - Error += glm::equal(A, 0.5f, 0.00001f) ? 0 : 1; - - float B = glm::mirrorClamp(0.0f); - Error += glm::equal(B, 0.0f, 0.00001f) ? 0 : 1; - - float C = glm::mirrorClamp(1.1f); - Error += glm::equal(C, 0.1f, 0.00001f) ? 0 : 1; - - float D = glm::mirrorClamp(-0.5f); - Error += glm::equal(D, 0.5f, 0.00001f) ? 0 : 1; - - float E = glm::mirrorClamp(1.5f); - Error += glm::equal(E, 0.5f, 0.00001f) ? 0 : 1; - - float F = glm::mirrorClamp(0.9f); - Error += glm::equal(F, 0.9f, 0.00001f) ? 0 : 1; - - float G = glm::mirrorClamp(3.1f); - Error += glm::equal(G, 0.1f, 0.00001f) ? 0 : 1; - - float H = glm::mirrorClamp(-3.1f); - Error += glm::equal(H, 0.1f, 0.00001f) ? 0 : 1; - - float I = glm::mirrorClamp(-0.9f); - Error += glm::equal(I, 0.9f, 0.00001f) ? 0 : 1; - - glm::vec2 K = glm::mirrorClamp(glm::vec2(0.5f)); - Error += glm::all(glm::equal(K, glm::vec2(0.5f), glm::vec2(0.00001f))) ? 0 : 1; - - glm::vec3 L = glm::mirrorClamp(glm::vec3(0.5f)); - Error += glm::all(glm::equal(L, glm::vec3(0.5f), glm::vec3(0.00001f))) ? 0 : 1; - - glm::vec4 M = glm::mirrorClamp(glm::vec4(0.5f)); - Error += glm::all(glm::equal(M, glm::vec4(0.5f), glm::vec4(0.00001f))) ? 0 : 1; - - glm::vec1 N = glm::mirrorClamp(glm::vec1(0.5f)); - Error += glm::all(glm::equal(N, glm::vec1(0.5f), glm::vec1(0.00001f))) ? 0 : 1; - - return Error; - } -}//namespace mirrorClamp - -namespace mirrorRepeat -{ - int test() - { - int Error(0); - - float A = glm::mirrorRepeat(0.5f); - Error += glm::equal(A, 0.5f, 0.00001f) ? 0 : 1; - - float B = glm::mirrorRepeat(0.0f); - Error += glm::equal(B, 0.0f, 0.00001f) ? 0 : 1; - - float C = glm::mirrorRepeat(1.0f); - Error += glm::equal(C, 1.0f, 0.00001f) ? 0 : 1; - - float D = glm::mirrorRepeat(-0.5f); - Error += glm::equal(D, 0.5f, 0.00001f) ? 0 : 1; - - float E = glm::mirrorRepeat(1.5f); - Error += glm::equal(E, 0.5f, 0.00001f) ? 0 : 1; - - float F = glm::mirrorRepeat(0.9f); - Error += glm::equal(F, 0.9f, 0.00001f) ? 0 : 1; - - float G = glm::mirrorRepeat(3.0f); - Error += glm::equal(G, 1.0f, 0.00001f) ? 0 : 1; - - float H = glm::mirrorRepeat(-3.0f); - Error += glm::equal(H, 1.0f, 0.00001f) ? 0 : 1; - - float I = glm::mirrorRepeat(-1.0f); - Error += glm::equal(I, 1.0f, 0.00001f) ? 0 : 1; - - glm::vec2 K = glm::mirrorRepeat(glm::vec2(0.5f)); - Error += glm::all(glm::equal(K, glm::vec2(0.5f), glm::vec2(0.00001f))) ? 0 : 1; - - glm::vec3 L = glm::mirrorRepeat(glm::vec3(0.5f)); - Error += glm::all(glm::equal(L, glm::vec3(0.5f), glm::vec3(0.00001f))) ? 0 : 1; - - glm::vec4 M = glm::mirrorRepeat(glm::vec4(0.5f)); - Error += glm::all(glm::equal(M, glm::vec4(0.5f), glm::vec4(0.00001f))) ? 0 : 1; - - glm::vec1 N = glm::mirrorRepeat(glm::vec1(0.5f)); - Error += glm::all(glm::equal(N, glm::vec1(0.5f), glm::vec1(0.00001f))) ? 0 : 1; - - return Error; - } -}//namespace mirrorRepeat - -int main() -{ - int Error(0); - - Error += clamp::test(); - Error += repeat::test(); - Error += mirrorClamp::test(); - Error += mirrorRepeat::test(); - - return Error; -} |