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authorrtk0c <[email protected]>2025-08-16 11:23:49 -0700
committerrtk0c <[email protected]>2025-08-16 11:23:49 -0700
commit047f294de1b4d385b811ac9f5afc393d81cc4ae9 (patch)
treef96100a813a4ffb28dcd074455d3a2f8ee426430 /3rdparty/glm/source/test/gtx/gtx_wrap.cpp
parent488fb8b4b9da7f99a5cc37e39fff9f1cb700f2a8 (diff)
Copy changes from the no-history fork, generated back in 2023
Original commit message: > commit f138311d2d2e0cc9ba0496d523bb46f2c1c9fb73 > Author: rtk0c <[email protected]> > Date: Wed Sep 20 23:58:58 2023 -0700 > > Copy from the PlasticSCM repo, replace vendored glm wtih conan In reality, this also introduced a few uncommitted changes in the original PlasticSCM repo. See the modified and new files in this patch.
Diffstat (limited to '3rdparty/glm/source/test/gtx/gtx_wrap.cpp')
-rw-r--r--3rdparty/glm/source/test/gtx/gtx_wrap.cpp191
1 files changed, 0 insertions, 191 deletions
diff --git a/3rdparty/glm/source/test/gtx/gtx_wrap.cpp b/3rdparty/glm/source/test/gtx/gtx_wrap.cpp
deleted file mode 100644
index 2354cc8..0000000
--- a/3rdparty/glm/source/test/gtx/gtx_wrap.cpp
+++ /dev/null
@@ -1,191 +0,0 @@
-#define GLM_ENABLE_EXPERIMENTAL
-#include <glm/gtx/wrap.hpp>
-#include <glm/ext/scalar_relational.hpp>
-#include <glm/ext/vector_relational.hpp>
-
-namespace clamp
-{
- int test()
- {
- int Error(0);
-
- float A = glm::clamp(0.5f);
- Error += glm::equal(A, 0.5f, 0.00001f) ? 0 : 1;
-
- float B = glm::clamp(0.0f);
- Error += glm::equal(B, 0.0f, 0.00001f) ? 0 : 1;
-
- float C = glm::clamp(1.0f);
- Error += glm::equal(C, 1.0f, 0.00001f) ? 0 : 1;
-
- float D = glm::clamp(-0.5f);
- Error += glm::equal(D, 0.0f, 0.00001f) ? 0 : 1;
-
- float E = glm::clamp(1.5f);
- Error += glm::equal(E, 1.0f, 0.00001f) ? 0 : 1;
-
- glm::vec2 K = glm::clamp(glm::vec2(0.5f));
- Error += glm::all(glm::equal(K, glm::vec2(0.5f), glm::vec2(0.00001f))) ? 0 : 1;
-
- glm::vec3 L = glm::clamp(glm::vec3(0.5f));
- Error += glm::all(glm::equal(L, glm::vec3(0.5f), glm::vec3(0.00001f))) ? 0 : 1;
-
- glm::vec4 M = glm::clamp(glm::vec4(0.5f));
- Error += glm::all(glm::equal(M, glm::vec4(0.5f), glm::vec4(0.00001f))) ? 0 : 1;
-
- glm::vec1 N = glm::clamp(glm::vec1(0.5f));
- Error += glm::all(glm::equal(N, glm::vec1(0.5f), glm::vec1(0.00001f))) ? 0 : 1;
-
- return Error;
- }
-}//namespace clamp
-
-namespace repeat
-{
- int test()
- {
- int Error(0);
-
- float A = glm::repeat(0.5f);
- Error += glm::equal(A, 0.5f, 0.00001f) ? 0 : 1;
-
- float B = glm::repeat(0.0f);
- Error += glm::equal(B, 0.0f, 0.00001f) ? 0 : 1;
-
- float C = glm::repeat(1.0f);
- Error += glm::equal(C, 0.0f, 0.00001f) ? 0 : 1;
-
- float D = glm::repeat(-0.5f);
- Error += glm::equal(D, 0.5f, 0.00001f) ? 0 : 1;
-
- float E = glm::repeat(1.5f);
- Error += glm::equal(E, 0.5f, 0.00001f) ? 0 : 1;
-
- float F = glm::repeat(0.9f);
- Error += glm::equal(F, 0.9f, 0.00001f) ? 0 : 1;
-
- glm::vec2 K = glm::repeat(glm::vec2(0.5f));
- Error += glm::all(glm::equal(K, glm::vec2(0.5f), glm::vec2(0.00001f))) ? 0 : 1;
-
- glm::vec3 L = glm::repeat(glm::vec3(0.5f));
- Error += glm::all(glm::equal(L, glm::vec3(0.5f), glm::vec3(0.00001f))) ? 0 : 1;
-
- glm::vec4 M = glm::repeat(glm::vec4(0.5f));
- Error += glm::all(glm::equal(M, glm::vec4(0.5f), glm::vec4(0.00001f))) ? 0 : 1;
-
- glm::vec1 N = glm::repeat(glm::vec1(0.5f));
- Error += glm::all(glm::equal(N, glm::vec1(0.5f), glm::vec1(0.00001f))) ? 0 : 1;
-
- return Error;
- }
-}//namespace repeat
-
-namespace mirrorClamp
-{
- int test()
- {
- int Error(0);
-
- float A = glm::mirrorClamp(0.5f);
- Error += glm::equal(A, 0.5f, 0.00001f) ? 0 : 1;
-
- float B = glm::mirrorClamp(0.0f);
- Error += glm::equal(B, 0.0f, 0.00001f) ? 0 : 1;
-
- float C = glm::mirrorClamp(1.1f);
- Error += glm::equal(C, 0.1f, 0.00001f) ? 0 : 1;
-
- float D = glm::mirrorClamp(-0.5f);
- Error += glm::equal(D, 0.5f, 0.00001f) ? 0 : 1;
-
- float E = glm::mirrorClamp(1.5f);
- Error += glm::equal(E, 0.5f, 0.00001f) ? 0 : 1;
-
- float F = glm::mirrorClamp(0.9f);
- Error += glm::equal(F, 0.9f, 0.00001f) ? 0 : 1;
-
- float G = glm::mirrorClamp(3.1f);
- Error += glm::equal(G, 0.1f, 0.00001f) ? 0 : 1;
-
- float H = glm::mirrorClamp(-3.1f);
- Error += glm::equal(H, 0.1f, 0.00001f) ? 0 : 1;
-
- float I = glm::mirrorClamp(-0.9f);
- Error += glm::equal(I, 0.9f, 0.00001f) ? 0 : 1;
-
- glm::vec2 K = glm::mirrorClamp(glm::vec2(0.5f));
- Error += glm::all(glm::equal(K, glm::vec2(0.5f), glm::vec2(0.00001f))) ? 0 : 1;
-
- glm::vec3 L = glm::mirrorClamp(glm::vec3(0.5f));
- Error += glm::all(glm::equal(L, glm::vec3(0.5f), glm::vec3(0.00001f))) ? 0 : 1;
-
- glm::vec4 M = glm::mirrorClamp(glm::vec4(0.5f));
- Error += glm::all(glm::equal(M, glm::vec4(0.5f), glm::vec4(0.00001f))) ? 0 : 1;
-
- glm::vec1 N = glm::mirrorClamp(glm::vec1(0.5f));
- Error += glm::all(glm::equal(N, glm::vec1(0.5f), glm::vec1(0.00001f))) ? 0 : 1;
-
- return Error;
- }
-}//namespace mirrorClamp
-
-namespace mirrorRepeat
-{
- int test()
- {
- int Error(0);
-
- float A = glm::mirrorRepeat(0.5f);
- Error += glm::equal(A, 0.5f, 0.00001f) ? 0 : 1;
-
- float B = glm::mirrorRepeat(0.0f);
- Error += glm::equal(B, 0.0f, 0.00001f) ? 0 : 1;
-
- float C = glm::mirrorRepeat(1.0f);
- Error += glm::equal(C, 1.0f, 0.00001f) ? 0 : 1;
-
- float D = glm::mirrorRepeat(-0.5f);
- Error += glm::equal(D, 0.5f, 0.00001f) ? 0 : 1;
-
- float E = glm::mirrorRepeat(1.5f);
- Error += glm::equal(E, 0.5f, 0.00001f) ? 0 : 1;
-
- float F = glm::mirrorRepeat(0.9f);
- Error += glm::equal(F, 0.9f, 0.00001f) ? 0 : 1;
-
- float G = glm::mirrorRepeat(3.0f);
- Error += glm::equal(G, 1.0f, 0.00001f) ? 0 : 1;
-
- float H = glm::mirrorRepeat(-3.0f);
- Error += glm::equal(H, 1.0f, 0.00001f) ? 0 : 1;
-
- float I = glm::mirrorRepeat(-1.0f);
- Error += glm::equal(I, 1.0f, 0.00001f) ? 0 : 1;
-
- glm::vec2 K = glm::mirrorRepeat(glm::vec2(0.5f));
- Error += glm::all(glm::equal(K, glm::vec2(0.5f), glm::vec2(0.00001f))) ? 0 : 1;
-
- glm::vec3 L = glm::mirrorRepeat(glm::vec3(0.5f));
- Error += glm::all(glm::equal(L, glm::vec3(0.5f), glm::vec3(0.00001f))) ? 0 : 1;
-
- glm::vec4 M = glm::mirrorRepeat(glm::vec4(0.5f));
- Error += glm::all(glm::equal(M, glm::vec4(0.5f), glm::vec4(0.00001f))) ? 0 : 1;
-
- glm::vec1 N = glm::mirrorRepeat(glm::vec1(0.5f));
- Error += glm::all(glm::equal(N, glm::vec1(0.5f), glm::vec1(0.00001f))) ? 0 : 1;
-
- return Error;
- }
-}//namespace mirrorRepeat
-
-int main()
-{
- int Error(0);
-
- Error += clamp::test();
- Error += repeat::test();
- Error += mirrorClamp::test();
- Error += mirrorRepeat::test();
-
- return Error;
-}