diff options
author | rtk0c <[email protected]> | 2022-06-03 23:25:43 -0700 |
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committer | rtk0c <[email protected]> | 2022-06-03 23:25:43 -0700 |
commit | c2ef7737536bf1f8c81fcfae95c0183b21c9753f (patch) | |
tree | 903178f538f4d66e48a91e82827a0c91a0e42f99 /3rdparty/glm/source/test/gtx/gtx_vector_angle.cpp | |
parent | 8510a85f79f706b93982b4e398b187b5f77081dd (diff) |
Changeset: 62 Branch comment: [] [WIP] Initial migration
Diffstat (limited to '3rdparty/glm/source/test/gtx/gtx_vector_angle.cpp')
-rw-r--r-- | 3rdparty/glm/source/test/gtx/gtx_vector_angle.cpp | 59 |
1 files changed, 0 insertions, 59 deletions
diff --git a/3rdparty/glm/source/test/gtx/gtx_vector_angle.cpp b/3rdparty/glm/source/test/gtx/gtx_vector_angle.cpp deleted file mode 100644 index 4e8172b..0000000 --- a/3rdparty/glm/source/test/gtx/gtx_vector_angle.cpp +++ /dev/null @@ -1,59 +0,0 @@ -#define GLM_ENABLE_EXPERIMENTAL -#include <glm/gtc/constants.hpp> -#include <glm/gtx/vector_angle.hpp> -#include <limits> - -int test_angle() -{ - int Error = 0; - - float AngleA = glm::angle(glm::vec2(1, 0), glm::normalize(glm::vec2(1, 1))); - Error += glm::epsilonEqual(AngleA, glm::pi<float>() * 0.25f, 0.01f) ? 0 : 1; - float AngleB = glm::angle(glm::vec3(1, 0, 0), glm::normalize(glm::vec3(1, 1, 0))); - Error += glm::epsilonEqual(AngleB, glm::pi<float>() * 0.25f, 0.01f) ? 0 : 1; - float AngleC = glm::angle(glm::vec4(1, 0, 0, 0), glm::normalize(glm::vec4(1, 1, 0, 0))); - Error += glm::epsilonEqual(AngleC, glm::pi<float>() * 0.25f, 0.01f) ? 0 : 1; - - return Error; -} - -int test_orientedAngle_vec2() -{ - int Error = 0; - - float AngleA = glm::orientedAngle(glm::vec2(1, 0), glm::normalize(glm::vec2(1, 1))); - Error += glm::epsilonEqual(AngleA, glm::pi<float>() * 0.25f, 0.01f) ? 0 : 1; - float AngleB = glm::orientedAngle(glm::vec2(0, 1), glm::normalize(glm::vec2(1, 1))); - Error += glm::epsilonEqual(AngleB, -glm::pi<float>() * 0.25f, 0.01f) ? 0 : 1; - float AngleC = glm::orientedAngle(glm::normalize(glm::vec2(1, 1)), glm::vec2(0, 1)); - Error += glm::epsilonEqual(AngleC, glm::pi<float>() * 0.25f, 0.01f) ? 0 : 1; - - return Error; -} - -int test_orientedAngle_vec3() -{ - int Error = 0; - - float AngleA = glm::orientedAngle(glm::vec3(1, 0, 0), glm::normalize(glm::vec3(1, 1, 0)), glm::vec3(0, 0, 1)); - Error += glm::epsilonEqual(AngleA, glm::pi<float>() * 0.25f, 0.01f) ? 0 : 1; - float AngleB = glm::orientedAngle(glm::vec3(0, 1, 0), glm::normalize(glm::vec3(1, 1, 0)), glm::vec3(0, 0, 1)); - Error += glm::epsilonEqual(AngleB, -glm::pi<float>() * 0.25f, 0.01f) ? 0 : 1; - float AngleC = glm::orientedAngle(glm::normalize(glm::vec3(1, 1, 0)), glm::vec3(0, 1, 0), glm::vec3(0, 0, 1)); - Error += glm::epsilonEqual(AngleC, glm::pi<float>() * 0.25f, 0.01f) ? 0 : 1; - - return Error; -} - -int main() -{ - int Error(0); - - Error += test_angle(); - Error += test_orientedAngle_vec2(); - Error += test_orientedAngle_vec3(); - - return Error; -} - - |