diff options
author | rtk0c <[email protected]> | 2025-08-16 11:23:49 -0700 |
---|---|---|
committer | rtk0c <[email protected]> | 2025-08-16 11:23:49 -0700 |
commit | 047f294de1b4d385b811ac9f5afc393d81cc4ae9 (patch) | |
tree | f96100a813a4ffb28dcd074455d3a2f8ee426430 /3rdparty/glm/source/test/gtx/gtx_rotate_vector.cpp | |
parent | 488fb8b4b9da7f99a5cc37e39fff9f1cb700f2a8 (diff) |
Copy changes from the no-history fork, generated back in 2023
Original commit message:
> commit f138311d2d2e0cc9ba0496d523bb46f2c1c9fb73
> Author: rtk0c <[email protected]>
> Date: Wed Sep 20 23:58:58 2023 -0700
>
> Copy from the PlasticSCM repo, replace vendored glm wtih conan
In reality, this also introduced a few uncommitted changes in the
original PlasticSCM repo. See the modified and new files in this patch.
Diffstat (limited to '3rdparty/glm/source/test/gtx/gtx_rotate_vector.cpp')
-rw-r--r-- | 3rdparty/glm/source/test/gtx/gtx_rotate_vector.cpp | 77 |
1 files changed, 0 insertions, 77 deletions
diff --git a/3rdparty/glm/source/test/gtx/gtx_rotate_vector.cpp b/3rdparty/glm/source/test/gtx/gtx_rotate_vector.cpp deleted file mode 100644 index becd63f..0000000 --- a/3rdparty/glm/source/test/gtx/gtx_rotate_vector.cpp +++ /dev/null @@ -1,77 +0,0 @@ -#define GLM_ENABLE_EXPERIMENTAL -#include <glm/gtx/rotate_vector.hpp> -#include <glm/gtc/constants.hpp> -#include <glm/ext/vector_relational.hpp> - -int test_rotate() -{ - int Error = 0; - - glm::vec2 A = glm::rotate(glm::vec2(1, 0), glm::pi<float>() * 0.5f); - glm::vec3 B = glm::rotate(glm::vec3(1, 0, 0), glm::pi<float>() * 0.5f, glm::vec3(0, 0, 1)); - glm::vec4 C = glm::rotate(glm::vec4(1, 0, 0, 1), glm::pi<float>() * 0.5f, glm::vec3(0, 0, 1)); - glm::vec3 D = glm::rotateX(glm::vec3(1, 0, 0), glm::pi<float>() * 0.5f); - glm::vec4 E = glm::rotateX(glm::vec4(1, 0, 0, 1), glm::pi<float>() * 0.5f); - glm::vec3 F = glm::rotateY(glm::vec3(1, 0, 0), glm::pi<float>() * 0.5f); - glm::vec4 G = glm::rotateY(glm::vec4(1, 0, 0, 1), glm::pi<float>() * 0.5f); - glm::vec3 H = glm::rotateZ(glm::vec3(1, 0, 0), glm::pi<float>() * 0.5f); - glm::vec4 I = glm::rotateZ(glm::vec4(1, 0, 0,1 ), glm::pi<float>() * 0.5f); - glm::mat4 O = glm::orientation(glm::normalize(glm::vec3(1)), glm::vec3(0, 0, 1)); - - return Error; -} - -int test_rotateX() -{ - int Error = 0; - - glm::vec3 D = glm::rotateX(glm::vec3(1, 0, 0), glm::pi<float>() * 0.5f); - glm::vec4 E = glm::rotateX(glm::vec4(1, 0, 0, 1), glm::pi<float>() * 0.5f); - - return Error; -} - -int test_rotateY() -{ - int Error = 0; - - glm::vec3 F = glm::rotateY(glm::vec3(1, 0, 0), glm::pi<float>() * 0.5f); - glm::vec4 G = glm::rotateY(glm::vec4(1, 0, 0, 1), glm::pi<float>() * 0.5f); - - return Error; -} - - -int test_rotateZ() -{ - int Error = 0; - - glm::vec3 H = glm::rotateZ(glm::vec3(1, 0, 0), glm::pi<float>() * 0.5f); - glm::vec4 I = glm::rotateZ(glm::vec4(1, 0, 0,1 ), glm::pi<float>() * 0.5f); - - return Error; -} - -int test_orientation() -{ - int Error = 0; - - glm::mat4 O = glm::orientation(glm::normalize(glm::vec3(1)), glm::vec3(0, 0, 1)); - - return Error; -} - -int main() -{ - int Error = 0; - - Error += test_rotate(); - Error += test_rotateX(); - Error += test_rotateY(); - Error += test_rotateZ(); - Error += test_orientation(); - - return Error; -} - - |