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authorrtk0c <[email protected]>2022-05-22 01:08:24 -0700
committerrtk0c <[email protected]>2022-05-22 01:08:24 -0700
commitc568f0a8c9f0aef00c770b494ee1ff3a89ab48de (patch)
tree1dc1e69d796e635cdac6a4ef7e6d3a90ab1423c2 /3rdparty/glm/source/test/gtx/gtx_quaternion.cpp
parenta5db6bd3cc4af5233010ff44d0572ddf98b43c9d (diff)
Changeset: 35 Fix missing sources in git submodules after migration to PlasticSCM
Diffstat (limited to '3rdparty/glm/source/test/gtx/gtx_quaternion.cpp')
-rw-r--r--3rdparty/glm/source/test/gtx/gtx_quaternion.cpp107
1 files changed, 107 insertions, 0 deletions
diff --git a/3rdparty/glm/source/test/gtx/gtx_quaternion.cpp b/3rdparty/glm/source/test/gtx/gtx_quaternion.cpp
new file mode 100644
index 0000000..80cbbac
--- /dev/null
+++ b/3rdparty/glm/source/test/gtx/gtx_quaternion.cpp
@@ -0,0 +1,107 @@
+#define GLM_ENABLE_EXPERIMENTAL
+#include <glm/gtc/epsilon.hpp>
+#include <glm/gtc/type_ptr.hpp>
+#include <glm/gtc/matrix_transform.hpp>
+#include <glm/gtx/transform.hpp>
+#include <glm/gtx/quaternion.hpp>
+#include <glm/gtx/compatibility.hpp>
+#include <glm/ext.hpp>
+
+int test_quat_fastMix()
+{
+ int Error = 0;
+
+ glm::quat A = glm::angleAxis(0.0f, glm::vec3(0, 0, 1));
+ glm::quat B = glm::angleAxis(glm::pi<float>() * 0.5f, glm::vec3(0, 0, 1));
+ glm::quat C = glm::fastMix(A, B, 0.5f);
+ glm::quat D = glm::angleAxis(glm::pi<float>() * 0.25f, glm::vec3(0, 0, 1));
+
+ Error += glm::epsilonEqual(C.x, D.x, 0.01f) ? 0 : 1;
+ Error += glm::epsilonEqual(C.y, D.y, 0.01f) ? 0 : 1;
+ Error += glm::epsilonEqual(C.z, D.z, 0.01f) ? 0 : 1;
+ Error += glm::epsilonEqual(C.w, D.w, 0.01f) ? 0 : 1;
+
+ return Error;
+}
+
+int test_quat_shortMix()
+{
+ int Error(0);
+
+ glm::quat A = glm::angleAxis(0.0f, glm::vec3(0, 0, 1));
+ glm::quat B = glm::angleAxis(glm::pi<float>() * 0.5f, glm::vec3(0, 0, 1));
+ glm::quat C = glm::shortMix(A, B, 0.5f);
+ glm::quat D = glm::angleAxis(glm::pi<float>() * 0.25f, glm::vec3(0, 0, 1));
+
+ Error += glm::epsilonEqual(C.x, D.x, 0.01f) ? 0 : 1;
+ Error += glm::epsilonEqual(C.y, D.y, 0.01f) ? 0 : 1;
+ Error += glm::epsilonEqual(C.z, D.z, 0.01f) ? 0 : 1;
+ Error += glm::epsilonEqual(C.w, D.w, 0.01f) ? 0 : 1;
+
+ return Error;
+}
+
+int test_orientation()
+{
+ int Error = 0;
+
+ {
+ glm::quat q(1.0f, 0.0f, 0.0f, 1.0f);
+ float p = glm::roll(q);
+ Error += glm::epsilonEqual(p, glm::pi<float>() * 0.5f, 0.0001f) ? 0 : 1;
+ }
+
+ {
+ glm::quat q(1.0f, 0.0f, 0.0f, 1.0f);
+ float p = glm::pitch(q);
+ Error += glm::epsilonEqual(p, 0.f, 0.0001f) ? 0 : 1;
+ }
+
+ {
+ glm::quat q(1.0f, 0.0f, 0.0f, 1.0f);
+ float p = glm::yaw(q);
+ Error += glm::epsilonEqual(p, 0.f, 0.0001f) ? 0 : 1;
+ }
+
+ return Error;
+}
+
+int test_rotation()
+{
+ int Error(0);
+
+ glm::vec3 v(1, 0, 0);
+ glm::vec3 u(0, 1, 0);
+
+ glm::quat Rotation = glm::rotation(v, u);
+
+ float Angle = glm::angle(Rotation);
+
+ Error += glm::abs(Angle - glm::pi<float>() * 0.5f) < glm::epsilon<float>() ? 0 : 1;
+
+ return Error;
+}
+
+int test_log()
+{
+ int Error(0);
+
+ glm::quat q;
+ glm::quat p = glm::log(q);
+ glm::quat r = glm::exp(p);
+
+ return Error;
+}
+
+int main()
+{
+ int Error = 0;
+
+ Error += test_log();
+ Error += test_rotation();
+ Error += test_orientation();
+ Error += test_quat_fastMix();
+ Error += test_quat_shortMix();
+
+ return Error;
+}