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authorrtk0c <[email protected]>2025-08-16 11:23:49 -0700
committerrtk0c <[email protected]>2025-08-16 11:23:49 -0700
commit047f294de1b4d385b811ac9f5afc393d81cc4ae9 (patch)
treef96100a813a4ffb28dcd074455d3a2f8ee426430 /3rdparty/glm/source/test/gtx/gtx_quaternion.cpp
parent488fb8b4b9da7f99a5cc37e39fff9f1cb700f2a8 (diff)
Copy changes from the no-history fork, generated back in 2023
Original commit message: > commit f138311d2d2e0cc9ba0496d523bb46f2c1c9fb73 > Author: rtk0c <[email protected]> > Date: Wed Sep 20 23:58:58 2023 -0700 > > Copy from the PlasticSCM repo, replace vendored glm wtih conan In reality, this also introduced a few uncommitted changes in the original PlasticSCM repo. See the modified and new files in this patch.
Diffstat (limited to '3rdparty/glm/source/test/gtx/gtx_quaternion.cpp')
-rw-r--r--3rdparty/glm/source/test/gtx/gtx_quaternion.cpp107
1 files changed, 0 insertions, 107 deletions
diff --git a/3rdparty/glm/source/test/gtx/gtx_quaternion.cpp b/3rdparty/glm/source/test/gtx/gtx_quaternion.cpp
deleted file mode 100644
index 80cbbac..0000000
--- a/3rdparty/glm/source/test/gtx/gtx_quaternion.cpp
+++ /dev/null
@@ -1,107 +0,0 @@
-#define GLM_ENABLE_EXPERIMENTAL
-#include <glm/gtc/epsilon.hpp>
-#include <glm/gtc/type_ptr.hpp>
-#include <glm/gtc/matrix_transform.hpp>
-#include <glm/gtx/transform.hpp>
-#include <glm/gtx/quaternion.hpp>
-#include <glm/gtx/compatibility.hpp>
-#include <glm/ext.hpp>
-
-int test_quat_fastMix()
-{
- int Error = 0;
-
- glm::quat A = glm::angleAxis(0.0f, glm::vec3(0, 0, 1));
- glm::quat B = glm::angleAxis(glm::pi<float>() * 0.5f, glm::vec3(0, 0, 1));
- glm::quat C = glm::fastMix(A, B, 0.5f);
- glm::quat D = glm::angleAxis(glm::pi<float>() * 0.25f, glm::vec3(0, 0, 1));
-
- Error += glm::epsilonEqual(C.x, D.x, 0.01f) ? 0 : 1;
- Error += glm::epsilonEqual(C.y, D.y, 0.01f) ? 0 : 1;
- Error += glm::epsilonEqual(C.z, D.z, 0.01f) ? 0 : 1;
- Error += glm::epsilonEqual(C.w, D.w, 0.01f) ? 0 : 1;
-
- return Error;
-}
-
-int test_quat_shortMix()
-{
- int Error(0);
-
- glm::quat A = glm::angleAxis(0.0f, glm::vec3(0, 0, 1));
- glm::quat B = glm::angleAxis(glm::pi<float>() * 0.5f, glm::vec3(0, 0, 1));
- glm::quat C = glm::shortMix(A, B, 0.5f);
- glm::quat D = glm::angleAxis(glm::pi<float>() * 0.25f, glm::vec3(0, 0, 1));
-
- Error += glm::epsilonEqual(C.x, D.x, 0.01f) ? 0 : 1;
- Error += glm::epsilonEqual(C.y, D.y, 0.01f) ? 0 : 1;
- Error += glm::epsilonEqual(C.z, D.z, 0.01f) ? 0 : 1;
- Error += glm::epsilonEqual(C.w, D.w, 0.01f) ? 0 : 1;
-
- return Error;
-}
-
-int test_orientation()
-{
- int Error = 0;
-
- {
- glm::quat q(1.0f, 0.0f, 0.0f, 1.0f);
- float p = glm::roll(q);
- Error += glm::epsilonEqual(p, glm::pi<float>() * 0.5f, 0.0001f) ? 0 : 1;
- }
-
- {
- glm::quat q(1.0f, 0.0f, 0.0f, 1.0f);
- float p = glm::pitch(q);
- Error += glm::epsilonEqual(p, 0.f, 0.0001f) ? 0 : 1;
- }
-
- {
- glm::quat q(1.0f, 0.0f, 0.0f, 1.0f);
- float p = glm::yaw(q);
- Error += glm::epsilonEqual(p, 0.f, 0.0001f) ? 0 : 1;
- }
-
- return Error;
-}
-
-int test_rotation()
-{
- int Error(0);
-
- glm::vec3 v(1, 0, 0);
- glm::vec3 u(0, 1, 0);
-
- glm::quat Rotation = glm::rotation(v, u);
-
- float Angle = glm::angle(Rotation);
-
- Error += glm::abs(Angle - glm::pi<float>() * 0.5f) < glm::epsilon<float>() ? 0 : 1;
-
- return Error;
-}
-
-int test_log()
-{
- int Error(0);
-
- glm::quat q;
- glm::quat p = glm::log(q);
- glm::quat r = glm::exp(p);
-
- return Error;
-}
-
-int main()
-{
- int Error = 0;
-
- Error += test_log();
- Error += test_rotation();
- Error += test_orientation();
- Error += test_quat_fastMix();
- Error += test_quat_shortMix();
-
- return Error;
-}