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authorrtk0c <[email protected]>2022-05-22 01:08:24 -0700
committerrtk0c <[email protected]>2022-05-22 01:08:24 -0700
commitc568f0a8c9f0aef00c770b494ee1ff3a89ab48de (patch)
tree1dc1e69d796e635cdac6a4ef7e6d3a90ab1423c2 /3rdparty/glm/source/test/ext/ext_matrix_relational.cpp
parenta5db6bd3cc4af5233010ff44d0572ddf98b43c9d (diff)
Changeset: 35 Fix missing sources in git submodules after migration to PlasticSCM
Diffstat (limited to '3rdparty/glm/source/test/ext/ext_matrix_relational.cpp')
-rw-r--r--3rdparty/glm/source/test/ext/ext_matrix_relational.cpp163
1 files changed, 163 insertions, 0 deletions
diff --git a/3rdparty/glm/source/test/ext/ext_matrix_relational.cpp b/3rdparty/glm/source/test/ext/ext_matrix_relational.cpp
new file mode 100644
index 0000000..64c0dae
--- /dev/null
+++ b/3rdparty/glm/source/test/ext/ext_matrix_relational.cpp
@@ -0,0 +1,163 @@
+#include <glm/ext/matrix_relational.hpp>
+#include <glm/ext/matrix_double2x2.hpp>
+#include <glm/ext/matrix_double2x3.hpp>
+#include <glm/ext/matrix_double2x4.hpp>
+#include <glm/ext/matrix_double3x2.hpp>
+#include <glm/ext/matrix_double3x3.hpp>
+#include <glm/ext/matrix_double3x4.hpp>
+#include <glm/ext/matrix_double4x2.hpp>
+#include <glm/ext/matrix_double4x3.hpp>
+#include <glm/ext/matrix_double4x4.hpp>
+#include <glm/ext/vector_double2.hpp>
+#include <glm/ext/vector_double3.hpp>
+#include <glm/ext/vector_double4.hpp>
+#include <glm/ext/matrix_float2x2.hpp>
+#include <glm/ext/matrix_float2x3.hpp>
+#include <glm/ext/matrix_float2x4.hpp>
+#include <glm/ext/matrix_float3x2.hpp>
+#include <glm/ext/matrix_float3x3.hpp>
+#include <glm/ext/matrix_float3x4.hpp>
+#include <glm/ext/matrix_float4x2.hpp>
+#include <glm/ext/matrix_float4x3.hpp>
+#include <glm/ext/matrix_float4x4.hpp>
+#include <glm/ext/vector_float2.hpp>
+#include <glm/ext/vector_float3.hpp>
+#include <glm/ext/vector_float4.hpp>
+#include <glm/ext/scalar_ulp.hpp>
+
+template <typename matType, typename vecType>
+static int test_equal()
+{
+ typedef typename matType::value_type valType;
+
+ valType const Epsilon = static_cast<valType>(0.001f);
+ valType const One = static_cast<valType>(1);
+ valType const Two = static_cast<valType>(2);
+
+ int Error = 0;
+
+ Error += glm::all(glm::equal(matType(One), matType(One), Epsilon)) ? 0 : 1;
+ Error += glm::all(glm::equal(matType(One), matType(Two), vecType(Epsilon))) ? 1 : 0;
+
+ return Error;
+}
+
+template <typename matType, typename vecType>
+static int test_notEqual()
+{
+ typedef typename matType::value_type valType;
+
+ valType const Epsilon = static_cast<valType>(0.001f);
+ valType const One = static_cast<valType>(1);
+ valType const Two = static_cast<valType>(2);
+
+ int Error = 0;
+
+ Error += !glm::any(glm::notEqual(matType(One), matType(One), Epsilon)) ? 0 : 1;
+ Error += !glm::any(glm::notEqual(matType(One), matType(Two), vecType(Epsilon))) ? 1 : 0;
+
+ return Error;
+}
+
+
+template <typename T>
+static int test_equal_ulps()
+{
+ typedef glm::mat<4, 4, T, glm::defaultp> mat4;
+
+ T const One(1);
+ mat4 const Ones(1);
+
+ int Error = 0;
+
+ T const ULP1Plus = glm::nextFloat(One);
+ Error += glm::all(glm::equal(Ones, mat4(ULP1Plus), 1)) ? 0 : 1;
+
+ T const ULP2Plus = glm::nextFloat(ULP1Plus);
+ Error += !glm::all(glm::equal(Ones, mat4(ULP2Plus), 1)) ? 0 : 1;
+
+ T const ULP1Minus = glm::prevFloat(One);
+ Error += glm::all(glm::equal(Ones, mat4(ULP1Minus), 1)) ? 0 : 1;
+
+ T const ULP2Minus = glm::prevFloat(ULP1Minus);
+ Error += !glm::all(glm::equal(Ones, mat4(ULP2Minus), 1)) ? 0 : 1;
+
+ return Error;
+}
+
+template <typename T>
+static int test_notEqual_ulps()
+{
+ typedef glm::mat<4, 4, T, glm::defaultp> mat4;
+
+ T const One(1);
+ mat4 const Ones(1);
+
+ int Error = 0;
+
+ T const ULP1Plus = glm::nextFloat(One);
+ Error += !glm::all(glm::notEqual(Ones, mat4(ULP1Plus), 1)) ? 0 : 1;
+
+ T const ULP2Plus = glm::nextFloat(ULP1Plus);
+ Error += glm::all(glm::notEqual(Ones, mat4(ULP2Plus), 1)) ? 0 : 1;
+
+ T const ULP1Minus = glm::prevFloat(One);
+ Error += !glm::all(glm::notEqual(Ones, mat4(ULP1Minus), 1)) ? 0 : 1;
+
+ T const ULP2Minus = glm::prevFloat(ULP1Minus);
+ Error += glm::all(glm::notEqual(Ones, mat4(ULP2Minus), 1)) ? 0 : 1;
+
+ return Error;
+}
+
+int main()
+{
+ int Error = 0;
+
+ Error += test_equal_ulps<float>();
+ Error += test_equal_ulps<double>();
+ Error += test_notEqual_ulps<float>();
+ Error += test_notEqual_ulps<double>();
+
+ Error += test_equal<glm::mat2x2, glm::vec2>();
+ Error += test_equal<glm::mat2x3, glm::vec2>();
+ Error += test_equal<glm::mat2x4, glm::vec2>();
+ Error += test_equal<glm::mat3x2, glm::vec3>();
+ Error += test_equal<glm::mat3x3, glm::vec3>();
+ Error += test_equal<glm::mat3x4, glm::vec3>();
+ Error += test_equal<glm::mat4x2, glm::vec4>();
+ Error += test_equal<glm::mat4x3, glm::vec4>();
+ Error += test_equal<glm::mat4x4, glm::vec4>();
+
+ Error += test_equal<glm::dmat2x2, glm::dvec2>();
+ Error += test_equal<glm::dmat2x3, glm::dvec2>();
+ Error += test_equal<glm::dmat2x4, glm::dvec2>();
+ Error += test_equal<glm::dmat3x2, glm::dvec3>();
+ Error += test_equal<glm::dmat3x3, glm::dvec3>();
+ Error += test_equal<glm::dmat3x4, glm::dvec3>();
+ Error += test_equal<glm::dmat4x2, glm::dvec4>();
+ Error += test_equal<glm::dmat4x3, glm::dvec4>();
+ Error += test_equal<glm::dmat4x4, glm::dvec4>();
+
+ Error += test_notEqual<glm::mat2x2, glm::vec2>();
+ Error += test_notEqual<glm::mat2x3, glm::vec2>();
+ Error += test_notEqual<glm::mat2x4, glm::vec2>();
+ Error += test_notEqual<glm::mat3x2, glm::vec3>();
+ Error += test_notEqual<glm::mat3x3, glm::vec3>();
+ Error += test_notEqual<glm::mat3x4, glm::vec3>();
+ Error += test_notEqual<glm::mat4x2, glm::vec4>();
+ Error += test_notEqual<glm::mat4x3, glm::vec4>();
+ Error += test_notEqual<glm::mat4x4, glm::vec4>();
+
+ Error += test_notEqual<glm::dmat2x2, glm::dvec2>();
+ Error += test_notEqual<glm::dmat2x3, glm::dvec2>();
+ Error += test_notEqual<glm::dmat2x4, glm::dvec2>();
+ Error += test_notEqual<glm::dmat3x2, glm::dvec3>();
+ Error += test_notEqual<glm::dmat3x3, glm::dvec3>();
+ Error += test_notEqual<glm::dmat3x4, glm::dvec3>();
+ Error += test_notEqual<glm::dmat4x2, glm::dvec4>();
+ Error += test_notEqual<glm::dmat4x3, glm::dvec4>();
+ Error += test_notEqual<glm::dmat4x4, glm::dvec4>();
+
+ return Error;
+}