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authorrtk0c <[email protected]>2025-08-16 11:23:49 -0700
committerrtk0c <[email protected]>2025-08-16 11:23:49 -0700
commit047f294de1b4d385b811ac9f5afc393d81cc4ae9 (patch)
treef96100a813a4ffb28dcd074455d3a2f8ee426430 /3rdparty/glm/source/test/ext/ext_matrix_relational.cpp
parent488fb8b4b9da7f99a5cc37e39fff9f1cb700f2a8 (diff)
Copy changes from the no-history fork, generated back in 2023
Original commit message: > commit f138311d2d2e0cc9ba0496d523bb46f2c1c9fb73 > Author: rtk0c <[email protected]> > Date: Wed Sep 20 23:58:58 2023 -0700 > > Copy from the PlasticSCM repo, replace vendored glm wtih conan In reality, this also introduced a few uncommitted changes in the original PlasticSCM repo. See the modified and new files in this patch.
Diffstat (limited to '3rdparty/glm/source/test/ext/ext_matrix_relational.cpp')
-rw-r--r--3rdparty/glm/source/test/ext/ext_matrix_relational.cpp163
1 files changed, 0 insertions, 163 deletions
diff --git a/3rdparty/glm/source/test/ext/ext_matrix_relational.cpp b/3rdparty/glm/source/test/ext/ext_matrix_relational.cpp
deleted file mode 100644
index 64c0dae..0000000
--- a/3rdparty/glm/source/test/ext/ext_matrix_relational.cpp
+++ /dev/null
@@ -1,163 +0,0 @@
-#include <glm/ext/matrix_relational.hpp>
-#include <glm/ext/matrix_double2x2.hpp>
-#include <glm/ext/matrix_double2x3.hpp>
-#include <glm/ext/matrix_double2x4.hpp>
-#include <glm/ext/matrix_double3x2.hpp>
-#include <glm/ext/matrix_double3x3.hpp>
-#include <glm/ext/matrix_double3x4.hpp>
-#include <glm/ext/matrix_double4x2.hpp>
-#include <glm/ext/matrix_double4x3.hpp>
-#include <glm/ext/matrix_double4x4.hpp>
-#include <glm/ext/vector_double2.hpp>
-#include <glm/ext/vector_double3.hpp>
-#include <glm/ext/vector_double4.hpp>
-#include <glm/ext/matrix_float2x2.hpp>
-#include <glm/ext/matrix_float2x3.hpp>
-#include <glm/ext/matrix_float2x4.hpp>
-#include <glm/ext/matrix_float3x2.hpp>
-#include <glm/ext/matrix_float3x3.hpp>
-#include <glm/ext/matrix_float3x4.hpp>
-#include <glm/ext/matrix_float4x2.hpp>
-#include <glm/ext/matrix_float4x3.hpp>
-#include <glm/ext/matrix_float4x4.hpp>
-#include <glm/ext/vector_float2.hpp>
-#include <glm/ext/vector_float3.hpp>
-#include <glm/ext/vector_float4.hpp>
-#include <glm/ext/scalar_ulp.hpp>
-
-template <typename matType, typename vecType>
-static int test_equal()
-{
- typedef typename matType::value_type valType;
-
- valType const Epsilon = static_cast<valType>(0.001f);
- valType const One = static_cast<valType>(1);
- valType const Two = static_cast<valType>(2);
-
- int Error = 0;
-
- Error += glm::all(glm::equal(matType(One), matType(One), Epsilon)) ? 0 : 1;
- Error += glm::all(glm::equal(matType(One), matType(Two), vecType(Epsilon))) ? 1 : 0;
-
- return Error;
-}
-
-template <typename matType, typename vecType>
-static int test_notEqual()
-{
- typedef typename matType::value_type valType;
-
- valType const Epsilon = static_cast<valType>(0.001f);
- valType const One = static_cast<valType>(1);
- valType const Two = static_cast<valType>(2);
-
- int Error = 0;
-
- Error += !glm::any(glm::notEqual(matType(One), matType(One), Epsilon)) ? 0 : 1;
- Error += !glm::any(glm::notEqual(matType(One), matType(Two), vecType(Epsilon))) ? 1 : 0;
-
- return Error;
-}
-
-
-template <typename T>
-static int test_equal_ulps()
-{
- typedef glm::mat<4, 4, T, glm::defaultp> mat4;
-
- T const One(1);
- mat4 const Ones(1);
-
- int Error = 0;
-
- T const ULP1Plus = glm::nextFloat(One);
- Error += glm::all(glm::equal(Ones, mat4(ULP1Plus), 1)) ? 0 : 1;
-
- T const ULP2Plus = glm::nextFloat(ULP1Plus);
- Error += !glm::all(glm::equal(Ones, mat4(ULP2Plus), 1)) ? 0 : 1;
-
- T const ULP1Minus = glm::prevFloat(One);
- Error += glm::all(glm::equal(Ones, mat4(ULP1Minus), 1)) ? 0 : 1;
-
- T const ULP2Minus = glm::prevFloat(ULP1Minus);
- Error += !glm::all(glm::equal(Ones, mat4(ULP2Minus), 1)) ? 0 : 1;
-
- return Error;
-}
-
-template <typename T>
-static int test_notEqual_ulps()
-{
- typedef glm::mat<4, 4, T, glm::defaultp> mat4;
-
- T const One(1);
- mat4 const Ones(1);
-
- int Error = 0;
-
- T const ULP1Plus = glm::nextFloat(One);
- Error += !glm::all(glm::notEqual(Ones, mat4(ULP1Plus), 1)) ? 0 : 1;
-
- T const ULP2Plus = glm::nextFloat(ULP1Plus);
- Error += glm::all(glm::notEqual(Ones, mat4(ULP2Plus), 1)) ? 0 : 1;
-
- T const ULP1Minus = glm::prevFloat(One);
- Error += !glm::all(glm::notEqual(Ones, mat4(ULP1Minus), 1)) ? 0 : 1;
-
- T const ULP2Minus = glm::prevFloat(ULP1Minus);
- Error += glm::all(glm::notEqual(Ones, mat4(ULP2Minus), 1)) ? 0 : 1;
-
- return Error;
-}
-
-int main()
-{
- int Error = 0;
-
- Error += test_equal_ulps<float>();
- Error += test_equal_ulps<double>();
- Error += test_notEqual_ulps<float>();
- Error += test_notEqual_ulps<double>();
-
- Error += test_equal<glm::mat2x2, glm::vec2>();
- Error += test_equal<glm::mat2x3, glm::vec2>();
- Error += test_equal<glm::mat2x4, glm::vec2>();
- Error += test_equal<glm::mat3x2, glm::vec3>();
- Error += test_equal<glm::mat3x3, glm::vec3>();
- Error += test_equal<glm::mat3x4, glm::vec3>();
- Error += test_equal<glm::mat4x2, glm::vec4>();
- Error += test_equal<glm::mat4x3, glm::vec4>();
- Error += test_equal<glm::mat4x4, glm::vec4>();
-
- Error += test_equal<glm::dmat2x2, glm::dvec2>();
- Error += test_equal<glm::dmat2x3, glm::dvec2>();
- Error += test_equal<glm::dmat2x4, glm::dvec2>();
- Error += test_equal<glm::dmat3x2, glm::dvec3>();
- Error += test_equal<glm::dmat3x3, glm::dvec3>();
- Error += test_equal<glm::dmat3x4, glm::dvec3>();
- Error += test_equal<glm::dmat4x2, glm::dvec4>();
- Error += test_equal<glm::dmat4x3, glm::dvec4>();
- Error += test_equal<glm::dmat4x4, glm::dvec4>();
-
- Error += test_notEqual<glm::mat2x2, glm::vec2>();
- Error += test_notEqual<glm::mat2x3, glm::vec2>();
- Error += test_notEqual<glm::mat2x4, glm::vec2>();
- Error += test_notEqual<glm::mat3x2, glm::vec3>();
- Error += test_notEqual<glm::mat3x3, glm::vec3>();
- Error += test_notEqual<glm::mat3x4, glm::vec3>();
- Error += test_notEqual<glm::mat4x2, glm::vec4>();
- Error += test_notEqual<glm::mat4x3, glm::vec4>();
- Error += test_notEqual<glm::mat4x4, glm::vec4>();
-
- Error += test_notEqual<glm::dmat2x2, glm::dvec2>();
- Error += test_notEqual<glm::dmat2x3, glm::dvec2>();
- Error += test_notEqual<glm::dmat2x4, glm::dvec2>();
- Error += test_notEqual<glm::dmat3x2, glm::dvec3>();
- Error += test_notEqual<glm::dmat3x3, glm::dvec3>();
- Error += test_notEqual<glm::dmat3x4, glm::dvec3>();
- Error += test_notEqual<glm::dmat4x2, glm::dvec4>();
- Error += test_notEqual<glm::dmat4x3, glm::dvec4>();
- Error += test_notEqual<glm::dmat4x4, glm::dvec4>();
-
- return Error;
-}