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authorrtk0c <[email protected]>2022-05-22 01:08:24 -0700
committerrtk0c <[email protected]>2022-05-22 01:08:24 -0700
commitc568f0a8c9f0aef00c770b494ee1ff3a89ab48de (patch)
tree1dc1e69d796e635cdac6a4ef7e6d3a90ab1423c2 /3rdparty/glm/source/test/bug/bug_ms_vec_static.cpp
parenta5db6bd3cc4af5233010ff44d0572ddf98b43c9d (diff)
Changeset: 35 Fix missing sources in git submodules after migration to PlasticSCM
Diffstat (limited to '3rdparty/glm/source/test/bug/bug_ms_vec_static.cpp')
-rw-r--r--3rdparty/glm/source/test/bug/bug_ms_vec_static.cpp31
1 files changed, 31 insertions, 0 deletions
diff --git a/3rdparty/glm/source/test/bug/bug_ms_vec_static.cpp b/3rdparty/glm/source/test/bug/bug_ms_vec_static.cpp
new file mode 100644
index 0000000..7f44e40
--- /dev/null
+++ b/3rdparty/glm/source/test/bug/bug_ms_vec_static.cpp
@@ -0,0 +1,31 @@
+#include <glm/glm.hpp>
+
+#if GLM_CONFIG_ANONYMOUS_STRUCT == GLM_ENABLE
+struct vec2;
+
+struct _swizzle
+{
+ char _buffer[1];
+};
+
+struct vec2
+{
+ GLM_CONSTEXPR vec2() :
+ x(0), y(0)
+ {}
+
+ union
+ {
+ struct { float x, y; };
+ struct { _swizzle xx; };
+ };
+};
+#endif
+
+// Visual C++ has a bug generating the error: fatal error C1001: An internal error has occurred in the compiler.
+// vec2 Bar;
+
+int main()
+{
+ return 0;
+}