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authorrtk0c <[email protected]>2022-06-03 23:25:43 -0700
committerrtk0c <[email protected]>2022-06-03 23:25:43 -0700
commitc2ef7737536bf1f8c81fcfae95c0183b21c9753f (patch)
tree903178f538f4d66e48a91e82827a0c91a0e42f99 /3rdparty/glm/source/test/bug/bug_ms_vec_static.cpp
parent8510a85f79f706b93982b4e398b187b5f77081dd (diff)
Changeset: 62 Branch comment: [] [WIP] Initial migration
Diffstat (limited to '3rdparty/glm/source/test/bug/bug_ms_vec_static.cpp')
-rw-r--r--3rdparty/glm/source/test/bug/bug_ms_vec_static.cpp31
1 files changed, 0 insertions, 31 deletions
diff --git a/3rdparty/glm/source/test/bug/bug_ms_vec_static.cpp b/3rdparty/glm/source/test/bug/bug_ms_vec_static.cpp
deleted file mode 100644
index 7f44e40..0000000
--- a/3rdparty/glm/source/test/bug/bug_ms_vec_static.cpp
+++ /dev/null
@@ -1,31 +0,0 @@
-#include <glm/glm.hpp>
-
-#if GLM_CONFIG_ANONYMOUS_STRUCT == GLM_ENABLE
-struct vec2;
-
-struct _swizzle
-{
- char _buffer[1];
-};
-
-struct vec2
-{
- GLM_CONSTEXPR vec2() :
- x(0), y(0)
- {}
-
- union
- {
- struct { float x, y; };
- struct { _swizzle xx; };
- };
-};
-#endif
-
-// Visual C++ has a bug generating the error: fatal error C1001: An internal error has occurred in the compiler.
-// vec2 Bar;
-
-int main()
-{
- return 0;
-}