diff options
author | rtk0c <[email protected]> | 2022-05-22 01:08:24 -0700 |
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committer | rtk0c <[email protected]> | 2022-05-22 01:08:24 -0700 |
commit | c568f0a8c9f0aef00c770b494ee1ff3a89ab48de (patch) | |
tree | 1dc1e69d796e635cdac6a4ef7e6d3a90ab1423c2 /3rdparty/glm/source/glm/ext/vector_float3.hpp | |
parent | a5db6bd3cc4af5233010ff44d0572ddf98b43c9d (diff) |
Changeset: 35 Fix missing sources in git submodules after migration to PlasticSCM
Diffstat (limited to '3rdparty/glm/source/glm/ext/vector_float3.hpp')
-rw-r--r-- | 3rdparty/glm/source/glm/ext/vector_float3.hpp | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/3rdparty/glm/source/glm/ext/vector_float3.hpp b/3rdparty/glm/source/glm/ext/vector_float3.hpp new file mode 100644 index 0000000..cd79a62 --- /dev/null +++ b/3rdparty/glm/source/glm/ext/vector_float3.hpp @@ -0,0 +1,18 @@ +/// @ref core +/// @file glm/ext/vector_float3.hpp + +#pragma once +#include "../detail/type_vec3.hpp" + +namespace glm +{ + /// @addtogroup core_vector + /// @{ + + /// 3 components vector of single-precision floating-point numbers. + /// + /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> + typedef vec<3, float, defaultp> vec3; + + /// @} +}//namespace glm |