diff options
author | rtk0c <[email protected]> | 2022-04-03 18:36:23 -0700 |
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committer | rtk0c <[email protected]> | 2022-04-03 18:36:23 -0700 |
commit | 11edae3fbf770695d1b263712ca4f3a40bdd70e3 (patch) | |
tree | a1a01147b78f10f467b757ecee7056d09d594230 /3rdparty/glfw/source/src/win32_module.c |
Changeset: 1 Branch comment: [] Initial commit
Diffstat (limited to '3rdparty/glfw/source/src/win32_module.c')
-rw-r--r-- | 3rdparty/glfw/source/src/win32_module.c | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/3rdparty/glfw/source/src/win32_module.c b/3rdparty/glfw/source/src/win32_module.c new file mode 100644 index 0000000..35bdd71 --- /dev/null +++ b/3rdparty/glfw/source/src/win32_module.c @@ -0,0 +1,49 @@ +//======================================================================== +// GLFW 3.4 Win32 - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2021 Camilla Löwy <[email protected]> +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// Please use C89 style variable declarations in this file because VS 2010 +//======================================================================== + +#include "internal.h" + +////////////////////////////////////////////////////////////////////////// +////// GLFW platform API ////// +////////////////////////////////////////////////////////////////////////// + +void* _glfwPlatformLoadModule(const char* path) +{ + return LoadLibraryA(path); +} + +void _glfwPlatformFreeModule(void* module) +{ + FreeLibrary((HMODULE) module); +} + +GLFWproc _glfwPlatformGetModuleSymbol(void* module, const char* name) +{ + return (GLFWproc) GetProcAddress((HMODULE) module, name); +} + |