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authorrtk0c <[email protected]>2025-08-16 11:23:49 -0700
committerrtk0c <[email protected]>2025-08-16 11:23:49 -0700
commit047f294de1b4d385b811ac9f5afc393d81cc4ae9 (patch)
treef96100a813a4ffb28dcd074455d3a2f8ee426430 /3rdparty/glfw/source/examples/triangle-opengles.c
parent488fb8b4b9da7f99a5cc37e39fff9f1cb700f2a8 (diff)
Copy changes from the no-history fork, generated back in 2023
Original commit message: > commit f138311d2d2e0cc9ba0496d523bb46f2c1c9fb73 > Author: rtk0c <[email protected]> > Date: Wed Sep 20 23:58:58 2023 -0700 > > Copy from the PlasticSCM repo, replace vendored glm wtih conan In reality, this also introduced a few uncommitted changes in the original PlasticSCM repo. See the modified and new files in this patch.
Diffstat (limited to '3rdparty/glfw/source/examples/triangle-opengles.c')
-rw-r--r--3rdparty/glfw/source/examples/triangle-opengles.c170
1 files changed, 0 insertions, 170 deletions
diff --git a/3rdparty/glfw/source/examples/triangle-opengles.c b/3rdparty/glfw/source/examples/triangle-opengles.c
deleted file mode 100644
index 03eb026..0000000
--- a/3rdparty/glfw/source/examples/triangle-opengles.c
+++ /dev/null
@@ -1,170 +0,0 @@
-//========================================================================
-// OpenGL ES 2.0 triangle example
-// Copyright (c) Camilla Löwy <[email protected]>
-//
-// This software is provided 'as-is', without any express or implied
-// warranty. In no event will the authors be held liable for any damages
-// arising from the use of this software.
-//
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it
-// freely, subject to the following restrictions:
-//
-// 1. The origin of this software must not be misrepresented; you must not
-// claim that you wrote the original software. If you use this software
-// in a product, an acknowledgment in the product documentation would
-// be appreciated but is not required.
-//
-// 2. Altered source versions must be plainly marked as such, and must not
-// be misrepresented as being the original software.
-//
-// 3. This notice may not be removed or altered from any source
-// distribution.
-//
-//========================================================================
-
-#define GLAD_GLES2_IMPLEMENTATION
-#include <glad/gles2.h>
-#define GLFW_INCLUDE_NONE
-#include <GLFW/glfw3.h>
-
-#include "linmath.h"
-
-#include <stdlib.h>
-#include <stddef.h>
-#include <stdio.h>
-
-typedef struct Vertex
-{
- vec2 pos;
- vec3 col;
-} Vertex;
-
-static const Vertex vertices[3] =
-{
- { { -0.6f, -0.4f }, { 1.f, 0.f, 0.f } },
- { { 0.6f, -0.4f }, { 0.f, 1.f, 0.f } },
- { { 0.f, 0.6f }, { 0.f, 0.f, 1.f } }
-};
-
-static const char* vertex_shader_text =
-"#version 100\n"
-"precision mediump float;\n"
-"uniform mat4 MVP;\n"
-"attribute vec3 vCol;\n"
-"attribute vec2 vPos;\n"
-"varying vec3 color;\n"
-"void main()\n"
-"{\n"
-" gl_Position = MVP * vec4(vPos, 0.0, 1.0);\n"
-" color = vCol;\n"
-"}\n";
-
-static const char* fragment_shader_text =
-"#version 100\n"
-"precision mediump float;\n"
-"varying vec3 color;\n"
-"void main()\n"
-"{\n"
-" gl_FragColor = vec4(color, 1.0);\n"
-"}\n";
-
-static void error_callback(int error, const char* description)
-{
- fprintf(stderr, "GLFW Error: %s\n", description);
-}
-
-static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
-{
- if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS)
- glfwSetWindowShouldClose(window, GLFW_TRUE);
-}
-
-int main(void)
-{
- glfwSetErrorCallback(error_callback);
-
- if (!glfwInit())
- exit(EXIT_FAILURE);
-
- glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API);
- glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
- glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
- glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_EGL_CONTEXT_API);
-
- GLFWwindow* window = glfwCreateWindow(640, 480, "OpenGL ES 2.0 Triangle (EGL)", NULL, NULL);
- if (!window)
- {
- glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_NATIVE_CONTEXT_API);
- window = glfwCreateWindow(640, 480, "OpenGL ES 2.0 Triangle", NULL, NULL);
- if (!window)
- {
- glfwTerminate();
- exit(EXIT_FAILURE);
- }
- }
-
- glfwSetKeyCallback(window, key_callback);
-
- glfwMakeContextCurrent(window);
- gladLoadGLES2(glfwGetProcAddress);
- glfwSwapInterval(1);
-
- GLuint vertex_buffer;
- glGenBuffers(1, &vertex_buffer);
- glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer);
- glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW);
-
- const GLuint vertex_shader = glCreateShader(GL_VERTEX_SHADER);
- glShaderSource(vertex_shader, 1, &vertex_shader_text, NULL);
- glCompileShader(vertex_shader);
-
- const GLuint fragment_shader = glCreateShader(GL_FRAGMENT_SHADER);
- glShaderSource(fragment_shader, 1, &fragment_shader_text, NULL);
- glCompileShader(fragment_shader);
-
- const GLuint program = glCreateProgram();
- glAttachShader(program, vertex_shader);
- glAttachShader(program, fragment_shader);
- glLinkProgram(program);
-
- const GLint mvp_location = glGetUniformLocation(program, "MVP");
- const GLint vpos_location = glGetAttribLocation(program, "vPos");
- const GLint vcol_location = glGetAttribLocation(program, "vCol");
-
- glEnableVertexAttribArray(vpos_location);
- glEnableVertexAttribArray(vcol_location);
- glVertexAttribPointer(vpos_location, 2, GL_FLOAT, GL_FALSE,
- sizeof(Vertex), (void*) offsetof(Vertex, pos));
- glVertexAttribPointer(vcol_location, 3, GL_FLOAT, GL_FALSE,
- sizeof(Vertex), (void*) offsetof(Vertex, col));
-
- while (!glfwWindowShouldClose(window))
- {
- int width, height;
- glfwGetFramebufferSize(window, &width, &height);
- const float ratio = width / (float) height;
-
- glViewport(0, 0, width, height);
- glClear(GL_COLOR_BUFFER_BIT);
-
- mat4x4 m, p, mvp;
- mat4x4_identity(m);
- mat4x4_rotate_Z(m, m, (float) glfwGetTime());
- mat4x4_ortho(p, -ratio, ratio, -1.f, 1.f, 1.f, -1.f);
- mat4x4_mul(mvp, p, m);
-
- glUseProgram(program);
- glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) &mvp);
- glDrawArrays(GL_TRIANGLES, 0, 3);
-
- glfwSwapBuffers(window);
- glfwPollEvents();
- }
-
- glfwDestroyWindow(window);
-
- glfwTerminate();
- exit(EXIT_SUCCESS);
-}
-