blob: 288142e524c758dc567bc3ee028732393d48cc7d (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
|
#pragma once
class GameObject;
class GameWorld {
private:
GameObject* mRoot;
bool mAwakened = false;
public:
GameWorld();
~GameWorld();
GameWorld(const GameWorld&) = delete;
GameWorld& operator=(const GameWorld&) = delete;
GameWorld(GameWorld&&) = default;
GameWorld& operator=(GameWorld&&) = default;
bool IsAwake() const;
void Awaken();
void Resleep();
void Update();
const GameObject& GetRoot() const;
GameObject& GetRoot();
};
|