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#include "EditorInspector.hpp"
void EditorInspector::Show() {
if (mCurrentTarget) {
mCurrentTarget->ShowInspector();
}
}
IEditorInspectorTarget* EditorInspector::GetCurrentTarget() const {
return mCurrentTarget;
}
void EditorInspector::SetCurrentTarget(IEditorInspectorTarget* target) {
mCurrentTarget = target;
}
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