diff options
author | hnOsmium0001 <[email protected]> | 2022-05-07 15:36:35 -0700 |
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committer | hnOsmium0001 <[email protected]> | 2022-05-07 15:36:35 -0700 |
commit | 18b0c0e122f04b840f563862c5c1e4b2934b55c1 (patch) | |
tree | dfe167f5829a8c238584ef123691bc88f54251b3 /source/Renderer.hpp | |
parent | d98a4159d86406a47628aa58bae9f3308fea4fd0 (diff) |
Fix camera view matrix, [WIP] guizmo
Diffstat (limited to 'source/Renderer.hpp')
-rw-r--r-- | source/Renderer.hpp | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/source/Renderer.hpp b/source/Renderer.hpp index e527476..98a9f28 100644 --- a/source/Renderer.hpp +++ b/source/Renderer.hpp @@ -11,10 +11,9 @@ // TODO add optional support for OpenGL separate attrib binding & only depend on vertex format -class RenderObject { -public: - glm::mat4 worldMatrix; +class GameObject; +class RenderObject { public: RcPtr<Texture> autofill_TextureAtlas; @@ -52,7 +51,6 @@ struct RendererFrameInfo { Camera* camera; glm::mat4 matrixView; glm::mat4 matrixProj; - glm::mat4 matrixCombined; float time; float deltaTime; }; @@ -65,6 +63,6 @@ private: public: void BeginFrame(Camera& camera, float currentTime, float deltaTime); const RendererFrameInfo& GetLastFrameInfo() const { return mFrame; } - void Draw(const RenderObject* objects, size_t count); + void Draw(const RenderObject* objects, const GameObject* gameObject, size_t count); void EndFrame(); }; |