diff options
author | hnOsmium0001 <[email protected]> | 2022-04-30 13:55:20 -0700 |
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committer | hnOsmium0001 <[email protected]> | 2022-04-30 13:55:20 -0700 |
commit | 242317c1f7f2a6abdfbdbc99d5297539bbdc842f (patch) | |
tree | 4ccaae8f20b9b2534022419eb9eb7744b913cac7 /source/Player.cpp | |
parent | 5f467c899d1024b01c0d7ba86d9ac2f28878eb55 (diff) |
Add ImGuizmo for GameObjects, start to make things actually render
Diffstat (limited to 'source/Player.cpp')
-rw-r--r-- | source/Player.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/Player.cpp b/source/Player.cpp index f97793e..b37a232 100644 --- a/source/Player.cpp +++ b/source/Player.cpp @@ -1,6 +1,7 @@ #include "Player.hpp" #include "AppConfig.hpp" +#include "CommonVertexIndex.hpp" #include "ScopeGuard.hpp" #include "Utils.hpp" @@ -22,7 +23,7 @@ Player::Player(GameWorld* world, int id) : GameObject(KD_Player, world) , mId{ id } { renderObject.SetMaterial(gDefaultMaterial.Get()); - renderObject.SetFormat(gVformatStandardPacked.Get(), Tags::IT_16Bit); + renderObject.SetFormat(gVformatStandard.Get(), Tags::IT_16Bit); renderObject.RebuildIfNecessary(); } |