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author | hnOsmium0001 <[email protected]> | 2022-04-19 12:36:02 -0700 |
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committer | hnOsmium0001 <[email protected]> | 2022-04-19 12:36:02 -0700 |
commit | 497a0ddb2ab57f6c517543ca20ea1b8333214710 (patch) | |
tree | aa2b806837310e8abe8fdcc32a5b590496196e2b /source/EditorUtils.hpp | |
parent | 2a5234a512c19582d261a7ccb692fc634dcb74f0 (diff) |
Add hardcoded dependencies for IresManager, migrate Shader to Ires
Diffstat (limited to 'source/EditorUtils.hpp')
-rw-r--r-- | source/EditorUtils.hpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/source/EditorUtils.hpp b/source/EditorUtils.hpp index 6e152f6..67ffb0c 100644 --- a/source/EditorUtils.hpp +++ b/source/EditorUtils.hpp @@ -5,8 +5,6 @@ #include <imgui.h> #include <string> -#define BRUSSEL_TAG_Shader "Shader" -#define BRUSSEL_TAG_Material "Mat" // To check whether a payload is of this type, use starts_with() #define BRUSSEL_TAG_PREFIX_GameObject "GameObject" #define BRUSSEL_TAG_PREFIX_Ires "Ires" |