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authorhnOsmium0001 <[email protected]>2022-04-19 12:36:02 -0700
committerhnOsmium0001 <[email protected]>2022-04-19 12:36:02 -0700
commit497a0ddb2ab57f6c517543ca20ea1b8333214710 (patch)
treeaa2b806837310e8abe8fdcc32a5b590496196e2b /source/EditorUtils.hpp
parent2a5234a512c19582d261a7ccb692fc634dcb74f0 (diff)
Add hardcoded dependencies for IresManager, migrate Shader to Ires
Diffstat (limited to 'source/EditorUtils.hpp')
-rw-r--r--source/EditorUtils.hpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/source/EditorUtils.hpp b/source/EditorUtils.hpp
index 6e152f6..67ffb0c 100644
--- a/source/EditorUtils.hpp
+++ b/source/EditorUtils.hpp
@@ -5,8 +5,6 @@
#include <imgui.h>
#include <string>
-#define BRUSSEL_TAG_Shader "Shader"
-#define BRUSSEL_TAG_Material "Mat"
// To check whether a payload is of this type, use starts_with()
#define BRUSSEL_TAG_PREFIX_GameObject "GameObject"
#define BRUSSEL_TAG_PREFIX_Ires "Ires"