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author | hnOsmium0001 <[email protected]> | 2022-04-09 13:29:41 -0700 |
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committer | hnOsmium0001 <[email protected]> | 2022-04-09 13:29:41 -0700 |
commit | 906557f094e407ce21d429ef647bc75fe3179cf1 (patch) | |
tree | 5e6aaed6537a0328318b6cd6561f6a76bf8aa27d /source/EditorAttachmentImpl.hpp | |
parent | e47a98793e58a5dbbe76bfed27e59408e43538e4 (diff) |
More work on editor
Diffstat (limited to 'source/EditorAttachmentImpl.hpp')
-rw-r--r-- | source/EditorAttachmentImpl.hpp | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/source/EditorAttachmentImpl.hpp b/source/EditorAttachmentImpl.hpp new file mode 100644 index 0000000..7763a8f --- /dev/null +++ b/source/EditorAttachmentImpl.hpp @@ -0,0 +1,29 @@ +#pragma once + +#include "EditorAttachment.hpp" +#include "EditorInspector.hpp" +#include "GameObject.hpp" +#include "Player.hpp" + +#include <memory> + +class EaGameObject : public EditorAttachment { +public: + static std::unique_ptr<EditorAttachment> Create(GameObject* object); +}; + +class EaPlayer : public EditorAttachment { +public: +}; + +class EaLevelWrapper : public EditorAttachment { +public: +}; + +class EaShader : public EditorAttachment, public IEditorInspectorTarget { +public: + Shader* shader; + +public: + void ShowInspector() override; +}; |