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author | hnOsmium0001 <[email protected]> | 2022-04-09 13:29:41 -0700 |
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committer | hnOsmium0001 <[email protected]> | 2022-04-09 13:29:41 -0700 |
commit | 906557f094e407ce21d429ef647bc75fe3179cf1 (patch) | |
tree | 5e6aaed6537a0328318b6cd6561f6a76bf8aa27d /source/EditorAttachmentImpl.cpp | |
parent | e47a98793e58a5dbbe76bfed27e59408e43538e4 (diff) |
More work on editor
Diffstat (limited to 'source/EditorAttachmentImpl.cpp')
-rw-r--r-- | source/EditorAttachmentImpl.cpp | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/source/EditorAttachmentImpl.cpp b/source/EditorAttachmentImpl.cpp new file mode 100644 index 0000000..79c72ff --- /dev/null +++ b/source/EditorAttachmentImpl.cpp @@ -0,0 +1,19 @@ +#include "EditorAttachmentImpl.hpp" + +std::unique_ptr<EditorAttachment> EaGameObject::Create(GameObject* object) { + EditorAttachment* result; + + using namespace Tags; + switch (object->GetTypeTag()) { + case GOT_Player: result = new EaPlayer(); break; + case GOT_LevelWrapper: result = new EaLevelWrapper(); break; + + default: result = new EditorAttachment(); break; + } + + result->name = NameOf(object->GetTypeTag()); + return std::unique_ptr<EditorAttachment>(result); +} + +void EaShader::ShowInspector() { +} |