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#include "EditorWorldGuides.hpp"
#include "App.hpp"
#include "CommonVertexIndex.hpp"
#include "GraphicsTags.hpp"
#include "VertexIndex.hpp"
EditorWorldGuides::EditorWorldGuides(App* app, IEditor* editor)
: mApp{ app }
, mEditor{ editor } //
{
using namespace Tags;
mRoGrid.SetFormat(gVformatLines.Get(), IT_16Bit);
mRoGrid.SetMaterial(gDefaultMaterial.Get());
mRoGrid.RebuildIfNecessary();
mRoDebugSkybox.SetFormat(gVformatStandard.Get(), IT_16Bit);
mRoDebugSkybox.SetMaterial(gDefaultMaterial.Get());
mRoDebugSkybox.RebuildIfNecessary();
}
void EditorWorldGuides::Update() {
auto& camera = *mApp->GetActiveCamera();
// TODO
}
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