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authorrtk0c <[email protected]>2023-09-20 23:58:58 -0700
committerrtk0c <[email protected]>2023-09-20 23:58:58 -0700
commitf138311d2d2e0cc9ba0496d523bb46f2c1c9fb73 (patch)
treef96100a813a4ffb28dcd074455d3a2f8ee426430 /source/30-game/Input.hpp
Copy from the PlasticSCM repo, replace vendored glm wtih conan
Diffstat (limited to 'source/30-game/Input.hpp')
-rw-r--r--source/30-game/Input.hpp23
1 files changed, 23 insertions, 0 deletions
diff --git a/source/30-game/Input.hpp b/source/30-game/Input.hpp
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--- /dev/null
+++ b/source/30-game/Input.hpp
@@ -0,0 +1,23 @@
+#pragma once
+
+#define GLFW_INCLUDE_NONE
+#include <GLFW/glfw3.h>
+
+#include <string_view>
+#include <utility>
+#include <vector>
+
+/// Extra data attached to a GLFWkeyboard object
+struct GlfwKeyboardAttachment {
+};
+
+class InputState {
+public:
+ static inline InputState* instance = nullptr;
+
+public:
+ GLFWkeyboard* FindKeyboard(std::string_view name);
+
+ GlfwKeyboardAttachment* ConnectKeyboard(GLFWkeyboard* keyboard);
+ void DisconnectKeyboard(GLFWkeyboard* keyboard);
+};