diff options
author | rtk0c <[email protected]> | 2023-09-20 23:58:58 -0700 |
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committer | rtk0c <[email protected]> | 2023-09-20 23:58:58 -0700 |
commit | f138311d2d2e0cc9ba0496d523bb46f2c1c9fb73 (patch) | |
tree | f96100a813a4ffb28dcd074455d3a2f8ee426430 /source/30-game/EditorAccessories.cpp |
Copy from the PlasticSCM repo, replace vendored glm wtih conan
Diffstat (limited to 'source/30-game/EditorAccessories.cpp')
-rw-r--r-- | source/30-game/EditorAccessories.cpp | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/source/30-game/EditorAccessories.cpp b/source/30-game/EditorAccessories.cpp new file mode 100644 index 0000000..821d41e --- /dev/null +++ b/source/30-game/EditorAccessories.cpp @@ -0,0 +1,26 @@ +#include "EditorAccessories.hpp" + +#include "Input.hpp" + +#define GLFW_INCLUDE_NONE +#include <GLFW/glfw3.h> + +#include <imgui.h> + +void EditorKeyboardViewer::Show(bool* open) { + ImGui::Begin("Keyboards", open); + + int count; + GLFWkeyboard** keyboards = glfwGetKeyboards(&count); + + for (int i = 0; i < count; ++i) { + GLFWkeyboard* keyboard = keyboards[i]; + auto attachment = static_cast<GlfwKeyboardAttachment*>(glfwGetKeyboardUserPointer(keyboard)); + + ImGui::BulletText("%s", glfwGetKeyboardName(keyboard)); + ImGui::Indent(); + ImGui::Unindent(); + } + + ImGui::End(); +} |