diff options
author | rtk0c <[email protected]> | 2023-09-20 23:58:58 -0700 |
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committer | rtk0c <[email protected]> | 2023-09-20 23:58:58 -0700 |
commit | f138311d2d2e0cc9ba0496d523bb46f2c1c9fb73 (patch) | |
tree | f96100a813a4ffb28dcd074455d3a2f8ee426430 /3rdparty/glfw/source/src/win32_module.c |
Copy from the PlasticSCM repo, replace vendored glm wtih conan
Diffstat (limited to '3rdparty/glfw/source/src/win32_module.c')
-rw-r--r-- | 3rdparty/glfw/source/src/win32_module.c | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/3rdparty/glfw/source/src/win32_module.c b/3rdparty/glfw/source/src/win32_module.c new file mode 100644 index 0000000..35bdd71 --- /dev/null +++ b/3rdparty/glfw/source/src/win32_module.c @@ -0,0 +1,49 @@ +//======================================================================== +// GLFW 3.4 Win32 - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2021 Camilla Löwy <[email protected]> +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// Please use C89 style variable declarations in this file because VS 2010 +//======================================================================== + +#include "internal.h" + +////////////////////////////////////////////////////////////////////////// +////// GLFW platform API ////// +////////////////////////////////////////////////////////////////////////// + +void* _glfwPlatformLoadModule(const char* path) +{ + return LoadLibraryA(path); +} + +void _glfwPlatformFreeModule(void* module) +{ + FreeLibrary((HMODULE) module); +} + +GLFWproc _glfwPlatformGetModuleSymbol(void* module, const char* name) +{ + return (GLFWproc) GetProcAddress((HMODULE) module, name); +} + |