diff options
author | rtk0c <[email protected]> | 2023-09-20 23:58:58 -0700 |
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committer | rtk0c <[email protected]> | 2023-09-20 23:58:58 -0700 |
commit | f138311d2d2e0cc9ba0496d523bb46f2c1c9fb73 (patch) | |
tree | f96100a813a4ffb28dcd074455d3a2f8ee426430 /3rdparty/glfw/source/src/win32_joystick.h |
Copy from the PlasticSCM repo, replace vendored glm wtih conan
Diffstat (limited to '3rdparty/glfw/source/src/win32_joystick.h')
-rw-r--r-- | 3rdparty/glfw/source/src/win32_joystick.h | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/3rdparty/glfw/source/src/win32_joystick.h b/3rdparty/glfw/source/src/win32_joystick.h new file mode 100644 index 0000000..d7c2bb6 --- /dev/null +++ b/3rdparty/glfw/source/src/win32_joystick.h @@ -0,0 +1,53 @@ +//======================================================================== +// GLFW 3.4 Win32 - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2006-2017 Camilla Löwy <[email protected]> +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== + +#define GLFW_WIN32_JOYSTICK_STATE _GLFWjoystickWin32 win32; +#define GLFW_WIN32_LIBRARY_JOYSTICK_STATE + +#define GLFW_BUILD_WIN32_MAPPINGS + +// Joystick element (axis, button or slider) +// +typedef struct _GLFWjoyobjectWin32 +{ + int offset; + int type; +} _GLFWjoyobjectWin32; + +// Win32-specific per-joystick data +// +typedef struct _GLFWjoystickWin32 +{ + _GLFWjoyobjectWin32* objects; + int objectCount; + IDirectInputDevice8W* device; + DWORD index; + GUID guid; +} _GLFWjoystickWin32; + +void _glfwDetectJoystickConnectionWin32(void); +void _glfwDetectJoystickDisconnectionWin32(void); + |