aboutsummaryrefslogtreecommitdiff
path: root/3rdparty/glfw/source/src/platform.h
diff options
context:
space:
mode:
authorrtk0c <[email protected]>2023-09-20 23:58:58 -0700
committerrtk0c <[email protected]>2023-09-20 23:58:58 -0700
commitf138311d2d2e0cc9ba0496d523bb46f2c1c9fb73 (patch)
treef96100a813a4ffb28dcd074455d3a2f8ee426430 /3rdparty/glfw/source/src/platform.h
Copy from the PlasticSCM repo, replace vendored glm wtih conan
Diffstat (limited to '3rdparty/glfw/source/src/platform.h')
-rw-r--r--3rdparty/glfw/source/src/platform.h190
1 files changed, 190 insertions, 0 deletions
diff --git a/3rdparty/glfw/source/src/platform.h b/3rdparty/glfw/source/src/platform.h
new file mode 100644
index 0000000..1c05b16
--- /dev/null
+++ b/3rdparty/glfw/source/src/platform.h
@@ -0,0 +1,190 @@
+//========================================================================
+// GLFW 3.4 - www.glfw.org
+//------------------------------------------------------------------------
+// Copyright (c) 2002-2006 Marcus Geelnard
+// Copyright (c) 2006-2018 Camilla Löwy <[email protected]>
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+// claim that you wrote the original software. If you use this software
+// in a product, an acknowledgment in the product documentation would
+// be appreciated but is not required.
+//
+// 2. Altered source versions must be plainly marked as such, and must not
+// be misrepresented as being the original software.
+//
+// 3. This notice may not be removed or altered from any source
+// distribution.
+//
+//========================================================================
+
+#include "null_platform.h"
+
+#if defined(_GLFW_WIN32)
+ #include "win32_platform.h"
+#else
+ #define GLFW_WIN32_WINDOW_STATE
+ #define GLFW_WIN32_MONITOR_STATE
+ #define GLFW_WIN32_CURSOR_STATE
+ #define GLFW_WIN32_KEYBOARD_STATE
+ #define GLFW_WIN32_LIBRARY_WINDOW_STATE
+ #define GLFW_WGL_CONTEXT_STATE
+ #define GLFW_WGL_LIBRARY_CONTEXT_STATE
+#endif
+
+#if defined(_GLFW_COCOA)
+ #include "cocoa_platform.h"
+#else
+ #define GLFW_COCOA_WINDOW_STATE
+ #define GLFW_COCOA_MONITOR_STATE
+ #define GLFW_COCOA_CURSOR_STATE
+ #define GLFW_COCOA_KEYBOARD_STATE
+ #define GLFW_COCOA_LIBRARY_WINDOW_STATE
+ #define GLFW_NSGL_CONTEXT_STATE
+ #define GLFW_NSGL_LIBRARY_CONTEXT_STATE
+#endif
+
+#if defined(_GLFW_WAYLAND)
+ #include "wl_platform.h"
+#else
+ #define GLFW_WAYLAND_WINDOW_STATE
+ #define GLFW_WAYLAND_MONITOR_STATE
+ #define GLFW_WAYLAND_CURSOR_STATE
+ #define GLFW_WAYLAND_KEYBOARD_STATE
+ #define GLFW_WAYLAND_LIBRARY_WINDOW_STATE
+#endif
+
+#if defined(_GLFW_X11)
+ #include "x11_platform.h"
+#else
+ #define GLFW_X11_WINDOW_STATE
+ #define GLFW_X11_MONITOR_STATE
+ #define GLFW_X11_CURSOR_STATE
+ #define GLFW_X11_KEYBOARD_STATE
+ #define GLFW_X11_LIBRARY_WINDOW_STATE
+ #define GLFW_GLX_CONTEXT_STATE
+ #define GLFW_GLX_LIBRARY_CONTEXT_STATE
+#endif
+
+#include "null_joystick.h"
+
+#if defined(_GLFW_WIN32)
+ #include "win32_joystick.h"
+#else
+ #define GLFW_WIN32_JOYSTICK_STATE
+ #define GLFW_WIN32_LIBRARY_JOYSTICK_STATE
+#endif
+
+#if defined(_GLFW_COCOA)
+ #include "cocoa_joystick.h"
+#else
+ #define GLFW_COCOA_JOYSTICK_STATE
+ #define GLFW_COCOA_LIBRARY_JOYSTICK_STATE
+#endif
+
+#if (defined(_GLFW_X11) || defined(_GLFW_WAYLAND)) && defined(__linux__)
+ #include "linux_joystick.h"
+#else
+ #define GLFW_LINUX_JOYSTICK_STATE
+ #define GLFW_LINUX_LIBRARY_JOYSTICK_STATE
+#endif
+
+#if defined(_WIN32)
+ #include "win32_thread.h"
+ #define GLFW_POSIX_TLS_STATE
+ #define GLFW_POSIX_MUTEX_STATE
+#else
+ #include "posix_thread.h"
+ #define GLFW_WIN32_TLS_STATE
+ #define GLFW_WIN32_MUTEX_STATE
+#endif
+
+#if defined(_WIN32)
+ #include "win32_time.h"
+ #define GLFW_POSIX_LIBRARY_TIMER_STATE
+ #define GLFW_COCOA_LIBRARY_TIMER_STATE
+#elif defined(__APPLE__)
+ #include "cocoa_time.h"
+ #define GLFW_WIN32_LIBRARY_TIMER_STATE
+ #define GLFW_POSIX_LIBRARY_TIMER_STATE
+#else
+ #include "posix_time.h"
+ #define GLFW_WIN32_LIBRARY_TIMER_STATE
+ #define GLFW_COCOA_LIBRARY_TIMER_STATE
+#endif
+
+#define GLFW_PLATFORM_WINDOW_STATE \
+ GLFW_WIN32_WINDOW_STATE \
+ GLFW_COCOA_WINDOW_STATE \
+ GLFW_WAYLAND_WINDOW_STATE \
+ GLFW_X11_WINDOW_STATE \
+ GLFW_NULL_WINDOW_STATE \
+
+#define GLFW_PLATFORM_MONITOR_STATE \
+ GLFW_WIN32_MONITOR_STATE \
+ GLFW_COCOA_MONITOR_STATE \
+ GLFW_WAYLAND_MONITOR_STATE \
+ GLFW_X11_MONITOR_STATE \
+ GLFW_NULL_MONITOR_STATE \
+
+#define GLFW_PLATFORM_CURSOR_STATE \
+ GLFW_WIN32_CURSOR_STATE \
+ GLFW_COCOA_CURSOR_STATE \
+ GLFW_WAYLAND_CURSOR_STATE \
+ GLFW_X11_CURSOR_STATE \
+ GLFW_NULL_CURSOR_STATE \
+
+#define GLFW_PLATFORM_KEYBOARD_STATE \
+ GLFW_WIN32_KEYBOARD_STATE \
+ /* TODO(hnosm) unimplemented */ GLFW_COCOA_KEYBOARD_STATE \
+ /* TODO(hnosm) unimplemented */ GLFW_WAYLAND_KEYBOARD_STATE \
+ GLFW_X11_KEYBOARD_STATE \
+ GLFW_NULL_KEYBOARD_STATE
+
+#define GLFW_PLATFORM_JOYSTICK_STATE \
+ GLFW_WIN32_JOYSTICK_STATE \
+ GLFW_COCOA_JOYSTICK_STATE \
+ GLFW_LINUX_JOYSTICK_STATE
+
+#define GLFW_PLATFORM_TLS_STATE \
+ GLFW_WIN32_TLS_STATE \
+ GLFW_POSIX_TLS_STATE \
+
+#define GLFW_PLATFORM_MUTEX_STATE \
+ GLFW_WIN32_MUTEX_STATE \
+ GLFW_POSIX_MUTEX_STATE \
+
+#define GLFW_PLATFORM_LIBRARY_WINDOW_STATE \
+ GLFW_WIN32_LIBRARY_WINDOW_STATE \
+ GLFW_COCOA_LIBRARY_WINDOW_STATE \
+ GLFW_WAYLAND_LIBRARY_WINDOW_STATE \
+ GLFW_X11_LIBRARY_WINDOW_STATE \
+ GLFW_NULL_LIBRARY_WINDOW_STATE \
+
+#define GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE \
+ GLFW_WIN32_LIBRARY_JOYSTICK_STATE \
+ GLFW_COCOA_LIBRARY_JOYSTICK_STATE \
+ GLFW_LINUX_LIBRARY_JOYSTICK_STATE
+
+#define GLFW_PLATFORM_LIBRARY_TIMER_STATE \
+ GLFW_WIN32_LIBRARY_TIMER_STATE \
+ GLFW_COCOA_LIBRARY_TIMER_STATE \
+ GLFW_POSIX_LIBRARY_TIMER_STATE \
+
+#define GLFW_PLATFORM_CONTEXT_STATE \
+ GLFW_WGL_CONTEXT_STATE \
+ GLFW_NSGL_CONTEXT_STATE \
+ GLFW_GLX_CONTEXT_STATE
+
+#define GLFW_PLATFORM_LIBRARY_CONTEXT_STATE \
+ GLFW_WGL_LIBRARY_CONTEXT_STATE \
+ GLFW_NSGL_LIBRARY_CONTEXT_STATE \
+ GLFW_GLX_LIBRARY_CONTEXT_STATE
+