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-rw-r--r--src/sandbox.cpp45
1 files changed, 29 insertions, 16 deletions
diff --git a/src/sandbox.cpp b/src/sandbox.cpp
index d0d918c..efc2bd0 100644
--- a/src/sandbox.cpp
+++ b/src/sandbox.cpp
@@ -25,23 +25,25 @@ uint32_t Tile::get_color() const {
return material_color_lut[std::to_underlying(so)];
}
-Sandbox::Sandbox(int w, int h)
- : _bitmap(w * h)
- , _a(w * h)
- // TODO random seed
- , _rand()
+Sandbox::Sandbox(int w, int h, RandomState rand)
+ : bitmap(new uint32_t[w * h])
+ , tiles(new Tile[w * h])
+ , _rand(std::move(rand))
, _wall_tile{ Tile::ROCK }
, width{ w }
, height{ h } //
{
- memset(_bitmap.data(), 0xff, _bitmap.size() * sizeof(_bitmap[0]));
+ memset(bitmap, 0xff, (w * h) * sizeof(bitmap[0]));
+}
+
+Sandbox::~Sandbox() {
+ delete[] bitmap;
+ delete[] tiles;
}
static void simulate_sand_tile(Sandbox& self, int x, int y) {
const auto at0 = self.gs(x, y);
if (at0.updated) {
- // Clear update bit for next cycle
- self.gs(x, y).updated = false;
return;
}
@@ -91,13 +93,20 @@ static void simulate_sand_tile(Sandbox& self, int x, int y) {
}
void Sandbox::simulate_step() {
- _x = 0;
- _y = 0;
- for (; _y < height; ++_y) {
- for (; _x < width; ++_x) {
+ dirty_curr = dirty_writeto;
+ dirty_writeto = {};
+ const auto [x0, y0] = dirty_curr.bl;
+ const auto [x1, y1] = dirty_curr.tr;
+ // Clear update bit for this cycle
+ for (_y = y0; _y <= y1; ++_y) {
+ for (_x = x0; _x <= x1; ++_x) {
+ gs(_x, _y).updated = false;
+ }
+ }
+ for (_y = y0; _y <= y1; ++_y) {
+ for (_x = x0; _x <= x1; ++_x) {
simulate_sand_tile(*this, _x, _y);
}
- _x = 0;
}
++ncycle;
}
@@ -105,16 +114,20 @@ void Sandbox::simulate_step() {
Tile& Sandbox::gs(int x, int y) {
if (x < 0 || x >= width || y < 0 || y >= height)
return _wall_tile;
- return _a[y * width + x];
+ return tiles[y * width + x];
}
void Sandbox::set_sand(int x, int y, Tile sand) {
- auto& target = _a[y * width + x];
+ auto& target = tiles[y * width + x];
target = sand;
// Set update bit if the target is after cursor
if (y < _y || x > _x)
target.updated = true;
- _bitmap[y * width + x] = sand.get_color();
+ bitmap[y * width + x] = sand.get_color();
+ if (dirty_writeto == Rect())
+ dirty_writeto = Rect(x, y, x, y);
+ else
+ dirty_writeto = rect_union(dirty_writeto, Pt(x, y));
}
// std::vector<uint32_t> Sandbox::to_bitmap() const {