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#pragma once
#include <filesystem>
#include <string>
class Project {
public:
std::filesystem::path mRootPath;
std::string mName;
public:
/// Load the project from a cplt_project.json file.
static Project Load(const std::filesystem::path& path);
/// Create a project with the given name in the given path. Note that the path should be a directory that will contain the project files once created.
/// This function assumes the given directory will exist and is empty.
static Project Create(std::string name, const std::filesystem::path& path);
// Path to a *directory* that contains the project file.
const std::filesystem::path& GetPath() const;
const std::string& GetName() const;
void SetName(std::string name);
private:
Project() = default;
};
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