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-rw-r--r--3rdparty/imgui/backend/imgui_impl_opengl2.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/3rdparty/imgui/backend/imgui_impl_opengl2.h b/3rdparty/imgui/backend/imgui_impl_opengl2.h
index c0e2976..d00d27f 100644
--- a/3rdparty/imgui/backend/imgui_impl_opengl2.h
+++ b/3rdparty/imgui/backend/imgui_impl_opengl2.h
@@ -4,7 +4,8 @@
// Implemented features:
// [X] Renderer: User texture binding. Use 'GLuint' OpenGL texture identifier as void*/ImTextureID. Read the FAQ about ImTextureID!
-// You can copy and use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
+// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
+// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
// If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp.
// Read online: https://github.com/ocornut/imgui/tree/master/docs