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authorrtk0c <[email protected]>2022-06-30 21:38:53 -0700
committerrtk0c <[email protected]>2022-06-30 21:38:53 -0700
commit7fe47a9d5b1727a61dc724523b530762f6d6ba19 (patch)
treee95be6e66db504ed06d00b72c579565bab873277 /core/src/Utils/Sigslot.cpp
parent2cf952088d375ac8b2f45b144462af0953436cff (diff)
Restructure project
Diffstat (limited to 'core/src/Utils/Sigslot.cpp')
-rw-r--r--core/src/Utils/Sigslot.cpp233
1 files changed, 0 insertions, 233 deletions
diff --git a/core/src/Utils/Sigslot.cpp b/core/src/Utils/Sigslot.cpp
deleted file mode 100644
index 1132dfb..0000000
--- a/core/src/Utils/Sigslot.cpp
+++ /dev/null
@@ -1,233 +0,0 @@
-#include "Sigslot.hpp"
-
-#include <doctest/doctest.h>
-
-bool SignalStub::Connection::IsOccupied() const
-{
- return id != InvalidId;
-}
-
-SignalStub::SignalStub(IWrapper& wrapper)
- : mWrapper{ &wrapper }
-{
-}
-
-SignalStub::~SignalStub()
-{
- RemoveAllConnections();
-}
-
-std::span<const SignalStub::Connection> SignalStub::GetConnections() const
-{
- return mConnections;
-}
-
-SignalStub::Connection& SignalStub::InsertConnection(SlotGuard* guard)
-{
- Connection* result;
- int size = static_cast<int>(mConnections.size());
- for (int i = 0; i < size; ++i) {
- auto& conn = mConnections[i];
- if (!conn.IsOccupied()) {
- result = &conn;
- result->id = i;
- goto setup;
- }
- }
-
- mConnections.push_back(Connection{});
- result = &mConnections.back();
- result->id = size;
-
-setup:
- if (guard) {
- result->guard = guard;
- result->slotId = guard->InsertConnection(*this, result->id);
- }
- return *result;
-}
-
-void SignalStub::RemoveConnection(int id)
-{
- if (id >= 0 && id < mConnections.size()) {
- auto& conn = mConnections[id];
- if (conn.IsOccupied()) {
- mWrapper->RemoveFunction(conn.id);
- if (conn.guard) {
- conn.guard->RemoveConnection(conn.slotId);
- }
-
- conn.guard = nullptr;
- conn.slotId = SignalStub::InvalidId;
- conn.id = SignalStub::InvalidId;
- }
- }
-}
-
-void SignalStub::RemoveConnectionFor(SlotGuard& guard)
-{
- guard.RemoveConnectionFor(*this);
-}
-
-void SignalStub::RemoveAllConnections()
-{
- for (size_t i = 0; i < mConnections.size(); ++i) {
- RemoveConnection(i);
- }
-}
-
-SlotGuard::SlotGuard()
-{
-}
-
-SlotGuard::~SlotGuard()
-{
- DisconnectAll();
-}
-
-void SlotGuard::DisconnectAll()
-{
- for (auto& conn : mConnections) {
- if (conn.stub) {
- // Also calls SlotGuard::removeConnection, our copy of the data will be cleared in it
- conn.stub->RemoveConnection(conn.stubId);
- }
- }
-}
-
-int SlotGuard::InsertConnection(SignalStub& stub, int stubId)
-{
- int size = static_cast<int>(mConnections.size());
- for (int i = 0; i < size; ++i) {
- auto& conn = mConnections[i];
- if (!conn.stub) {
- conn.stub = &stub;
- conn.stubId = stubId;
- return i;
- }
- }
-
- mConnections.push_back(Connection{});
- auto& conn = mConnections.back();
- conn.stub = &stub;
- conn.stubId = stubId;
- return size;
-}
-
-void SlotGuard::RemoveConnectionFor(SignalStub& stub)
-{
- for (auto& conn : mConnections) {
- if (conn.stub == &stub) {
- conn.stub->RemoveConnection(conn.stubId);
- }
- }
-}
-
-void SlotGuard::RemoveConnection(int slotId)
-{
- mConnections[slotId] = {};
-}
-
-TEST_CASE("Signal connect and disconnect")
-{
- Signal<> sig;
-
- int counter = 0;
- int id = sig.Connect([&]() { counter++; });
-
- sig();
- CHECK(counter == 1);
-
- sig();
- CHECK(counter == 2);
-
- sig.Disconnect(id);
- sig();
- CHECK(counter == 2);
-}
-
-TEST_CASE("Signal with parameters")
-{
- Signal<int> sig;
-
- int counter = 0;
- int id = sig.Connect([&](int i) { counter += i; });
-
- sig(1);
- CHECK(counter == 1);
-
- sig(0);
- CHECK(counter == 1);
-
- sig(4);
- CHECK(counter == 5);
-
- sig.Disconnect(id);
- sig(1);
- CHECK(counter == 5);
-}
-
-TEST_CASE("Signal disconnectAll()")
-{
- Signal<> sig;
-
- int counter1 = 0;
- int counter2 = 0;
- sig.Connect([&]() { counter1++; });
- sig.Connect([&]() { counter2++; });
-
- sig();
- CHECK(counter1 == 1);
- CHECK(counter2 == 1);
-
- sig();
- CHECK(counter1 == 2);
- CHECK(counter2 == 2);
-
- sig.DisconnectAll();
- sig();
- CHECK(counter1 == 2);
- CHECK(counter2 == 2);
-}
-
-TEST_CASE("SlotGuard auto-disconnection")
-{
- int counter1 = 0;
- int counter2 = 0;
- Signal<> sig;
-
- {
- SlotGuard guard;
- sig.Connect(guard, [&]() { counter1 += 1; });
- sig.Connect(guard, [&]() { counter2 += 1; });
-
- sig();
- CHECK(counter1 == 1);
- CHECK(counter2 == 1);
-
- sig();
- CHECK(counter1 == 2);
- CHECK(counter2 == 2);
- }
-
- sig();
- CHECK(counter1 == 2);
- CHECK(counter2 == 2);
-}
-
-TEST_CASE("Signal destruct before SlotGuard")
-{
- int counter = 0;
- SlotGuard guard;
-
- {
- Signal<> sig2;
- sig2.Connect(guard, [&]() { counter++; });
-
- sig2();
- CHECK(counter == 1);
- }
-
- // Shouldn't error
- guard.DisconnectAll();
-}