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authorrtk0c <[email protected]>2021-03-31 20:19:18 -0700
committerrtk0c <[email protected]>2021-03-31 20:19:18 -0700
commit44f5fa5c8f258e8fc1f7d7e2e45e0485bd6cc490 (patch)
tree3f09a1cce46d38f5a8c6266150e67af3802d4b95 /core/src/Utils/Sigslot.cpp
parent31950890c939862f79c817053c106bf711c63a64 (diff)
Complete items tab (UI and serialization)
Diffstat (limited to 'core/src/Utils/Sigslot.cpp')
-rw-r--r--core/src/Utils/Sigslot.cpp428
1 files changed, 214 insertions, 214 deletions
diff --git a/core/src/Utils/Sigslot.cpp b/core/src/Utils/Sigslot.cpp
index a36eb2f..14deece 100644
--- a/core/src/Utils/Sigslot.cpp
+++ b/core/src/Utils/Sigslot.cpp
@@ -1,214 +1,214 @@
-#include "Sigslot.hpp"
-
-#include <doctest/doctest.h>
-
-bool SignalStub::Connection::IsOccupied() const {
- return id != InvalidId;
-}
-
-SignalStub::SignalStub(IWrapper& wrapper)
- : mWrapper{ &wrapper } {
-}
-
-SignalStub::~SignalStub() {
- RemoveAllConnections();
-}
-
-std::span<const SignalStub::Connection> SignalStub::GetConnections() const {
- return mConnections;
-}
-
-SignalStub::Connection& SignalStub::InsertConnection(SlotGuard* guard) {
- Connection* result;
- int size = static_cast<int>(mConnections.size());
- for (int i = 0; i < size; ++i) {
- auto& conn = mConnections[i];
- if (!conn.IsOccupied()) {
- result = &conn;
- result->id = i;
- goto setup;
- }
- }
-
- mConnections.push_back(Connection{});
- result = &mConnections.back();
- result->id = size;
-
-setup:
- if (guard) {
- result->guard = guard;
- result->slotId = guard->InsertConnection(*this, result->id);
- }
- return *result;
-}
-
-void SignalStub::RemoveConnection(int id) {
- if (id >= 0 && id < mConnections.size()) {
- auto& conn = mConnections[id];
- if (conn.IsOccupied()) {
- mWrapper->RemoveFunction(conn.id);
- if (conn.guard) {
- conn.guard->RemoveConnection(conn.slotId);
- }
-
- conn.guard = nullptr;
- conn.slotId = SignalStub::InvalidId;
- conn.id = SignalStub::InvalidId;
- }
- }
-}
-
-void SignalStub::RemoveConnectionFor(SlotGuard& guard) {
- guard.RemoveConnectionFor(*this);
-}
-
-void SignalStub::RemoveAllConnections() {
- for (size_t i = 0; i < mConnections.size(); ++i) {
- RemoveConnection(i);
- }
-}
-
-SlotGuard::SlotGuard() {
-}
-
-SlotGuard::~SlotGuard() {
- DisconnectAll();
-}
-
-void SlotGuard::DisconnectAll() {
- for (auto& conn : mConnections) {
- if (conn.stub) {
- // Also calls SlotGuard::removeConnection, our copy of the data will be cleared in it
- conn.stub->RemoveConnection(conn.stubId);
- }
- }
-}
-
-int SlotGuard::InsertConnection(SignalStub& stub, int stubId) {
- int size = static_cast<int>(mConnections.size());
- for (int i = 0; i < size; ++i) {
- auto& conn = mConnections[i];
- if (!conn.stub) {
- conn.stub = &stub;
- conn.stubId = stubId;
- return i;
- }
- }
-
- mConnections.push_back(Connection{});
- auto& conn = mConnections.back();
- conn.stub = &stub;
- conn.stubId = stubId;
- return size;
-}
-
-void SlotGuard::RemoveConnectionFor(SignalStub& stub) {
- for (auto& conn : mConnections) {
- if (conn.stub == &stub) {
- conn.stub->RemoveConnection(conn.stubId);
- }
- }
-}
-
-void SlotGuard::RemoveConnection(int slotId) {
- mConnections[slotId] = {};
-}
-
-TEST_CASE("Signal connect and disconnect") {
- Signal<> sig;
-
- int counter = 0;
- int id = sig.Connect([&]() { counter++; });
-
- sig();
- CHECK(counter == 1);
-
- sig();
- CHECK(counter == 2);
-
- sig.Disconnect(id);
- sig();
- CHECK(counter == 2);
-}
-
-TEST_CASE("Signal with parameters") {
- Signal<int> sig;
-
- int counter = 0;
- int id = sig.Connect([&](int i) { counter += i; });
-
- sig(1);
- CHECK(counter == 1);
-
- sig(0);
- CHECK(counter == 1);
-
- sig(4);
- CHECK(counter == 5);
-
- sig.Disconnect(id);
- sig(1);
- CHECK(counter == 5);
-}
-
-TEST_CASE("Signal disconnectAll()") {
- Signal<> sig;
-
- int counter1 = 0;
- int counter2 = 0;
- sig.Connect([&]() { counter1++; });
- sig.Connect([&]() { counter2++; });
-
- sig();
- CHECK(counter1 == 1);
- CHECK(counter2 == 1);
-
- sig();
- CHECK(counter1 == 2);
- CHECK(counter2 == 2);
-
- sig.DisconnectAll();
- sig();
- CHECK(counter1 == 2);
- CHECK(counter2 == 2);
-}
-
-TEST_CASE("SlotGuard auto-disconnection") {
- int counter1 = 0;
- int counter2 = 0;
- Signal<> sig;
-
- {
- SlotGuard guard;
- sig.Connect(guard, [&]() { counter1 += 1; });
- sig.Connect(guard, [&]() { counter2 += 1; });
-
- sig();
- CHECK(counter1 == 1);
- CHECK(counter2 == 1);
-
- sig();
- CHECK(counter1 == 2);
- CHECK(counter2 == 2);
- }
-
- sig();
- CHECK(counter1 == 2);
- CHECK(counter2 == 2);
-}
-
-TEST_CASE("Signal destruct before SlotGuard") {
- int counter = 0;
- SlotGuard guard;
-
- {
- Signal<> sig2;
- sig2.Connect(guard, [&]() { counter++; });
-
- sig2();
- CHECK(counter == 1);
- }
-
- // Shouldn't error
- guard.DisconnectAll();
-}
+#include "Sigslot.hpp"
+
+#include <doctest/doctest.h>
+
+bool SignalStub::Connection::IsOccupied() const {
+ return id != InvalidId;
+}
+
+SignalStub::SignalStub(IWrapper& wrapper)
+ : mWrapper{ &wrapper } {
+}
+
+SignalStub::~SignalStub() {
+ RemoveAllConnections();
+}
+
+std::span<const SignalStub::Connection> SignalStub::GetConnections() const {
+ return mConnections;
+}
+
+SignalStub::Connection& SignalStub::InsertConnection(SlotGuard* guard) {
+ Connection* result;
+ int size = static_cast<int>(mConnections.size());
+ for (int i = 0; i < size; ++i) {
+ auto& conn = mConnections[i];
+ if (!conn.IsOccupied()) {
+ result = &conn;
+ result->id = i;
+ goto setup;
+ }
+ }
+
+ mConnections.push_back(Connection{});
+ result = &mConnections.back();
+ result->id = size;
+
+setup:
+ if (guard) {
+ result->guard = guard;
+ result->slotId = guard->InsertConnection(*this, result->id);
+ }
+ return *result;
+}
+
+void SignalStub::RemoveConnection(int id) {
+ if (id >= 0 && id < mConnections.size()) {
+ auto& conn = mConnections[id];
+ if (conn.IsOccupied()) {
+ mWrapper->RemoveFunction(conn.id);
+ if (conn.guard) {
+ conn.guard->RemoveConnection(conn.slotId);
+ }
+
+ conn.guard = nullptr;
+ conn.slotId = SignalStub::InvalidId;
+ conn.id = SignalStub::InvalidId;
+ }
+ }
+}
+
+void SignalStub::RemoveConnectionFor(SlotGuard& guard) {
+ guard.RemoveConnectionFor(*this);
+}
+
+void SignalStub::RemoveAllConnections() {
+ for (size_t i = 0; i < mConnections.size(); ++i) {
+ RemoveConnection(i);
+ }
+}
+
+SlotGuard::SlotGuard() {
+}
+
+SlotGuard::~SlotGuard() {
+ DisconnectAll();
+}
+
+void SlotGuard::DisconnectAll() {
+ for (auto& conn : mConnections) {
+ if (conn.stub) {
+ // Also calls SlotGuard::removeConnection, our copy of the data will be cleared in it
+ conn.stub->RemoveConnection(conn.stubId);
+ }
+ }
+}
+
+int SlotGuard::InsertConnection(SignalStub& stub, int stubId) {
+ int size = static_cast<int>(mConnections.size());
+ for (int i = 0; i < size; ++i) {
+ auto& conn = mConnections[i];
+ if (!conn.stub) {
+ conn.stub = &stub;
+ conn.stubId = stubId;
+ return i;
+ }
+ }
+
+ mConnections.push_back(Connection{});
+ auto& conn = mConnections.back();
+ conn.stub = &stub;
+ conn.stubId = stubId;
+ return size;
+}
+
+void SlotGuard::RemoveConnectionFor(SignalStub& stub) {
+ for (auto& conn : mConnections) {
+ if (conn.stub == &stub) {
+ conn.stub->RemoveConnection(conn.stubId);
+ }
+ }
+}
+
+void SlotGuard::RemoveConnection(int slotId) {
+ mConnections[slotId] = {};
+}
+
+TEST_CASE("Signal connect and disconnect") {
+ Signal<> sig;
+
+ int counter = 0;
+ int id = sig.Connect([&]() { counter++; });
+
+ sig();
+ CHECK(counter == 1);
+
+ sig();
+ CHECK(counter == 2);
+
+ sig.Disconnect(id);
+ sig();
+ CHECK(counter == 2);
+}
+
+TEST_CASE("Signal with parameters") {
+ Signal<int> sig;
+
+ int counter = 0;
+ int id = sig.Connect([&](int i) { counter += i; });
+
+ sig(1);
+ CHECK(counter == 1);
+
+ sig(0);
+ CHECK(counter == 1);
+
+ sig(4);
+ CHECK(counter == 5);
+
+ sig.Disconnect(id);
+ sig(1);
+ CHECK(counter == 5);
+}
+
+TEST_CASE("Signal disconnectAll()") {
+ Signal<> sig;
+
+ int counter1 = 0;
+ int counter2 = 0;
+ sig.Connect([&]() { counter1++; });
+ sig.Connect([&]() { counter2++; });
+
+ sig();
+ CHECK(counter1 == 1);
+ CHECK(counter2 == 1);
+
+ sig();
+ CHECK(counter1 == 2);
+ CHECK(counter2 == 2);
+
+ sig.DisconnectAll();
+ sig();
+ CHECK(counter1 == 2);
+ CHECK(counter2 == 2);
+}
+
+TEST_CASE("SlotGuard auto-disconnection") {
+ int counter1 = 0;
+ int counter2 = 0;
+ Signal<> sig;
+
+ {
+ SlotGuard guard;
+ sig.Connect(guard, [&]() { counter1 += 1; });
+ sig.Connect(guard, [&]() { counter2 += 1; });
+
+ sig();
+ CHECK(counter1 == 1);
+ CHECK(counter2 == 1);
+
+ sig();
+ CHECK(counter1 == 2);
+ CHECK(counter2 == 2);
+ }
+
+ sig();
+ CHECK(counter1 == 2);
+ CHECK(counter2 == 2);
+}
+
+TEST_CASE("Signal destruct before SlotGuard") {
+ int counter = 0;
+ SlotGuard guard;
+
+ {
+ Signal<> sig2;
+ sig2.Connect(guard, [&]() { counter++; });
+
+ sig2();
+ CHECK(counter == 1);
+ }
+
+ // Shouldn't error
+ guard.DisconnectAll();
+}