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authorrtk0c <[email protected]>2021-03-29 00:06:34 -0700
committerrtk0c <[email protected]>2021-03-29 00:06:34 -0700
commit2d7e772909571676dd4266337d43086bd2927e93 (patch)
tree80ec2c39336b5b7fd1cd50d5a715343531f6a743 /core/src/Entrypoint/main.cpp
parent53bff541e292c5d6cae73881a37bf8f7e4a5fd0a (diff)
UI big structure
Diffstat (limited to 'core/src/Entrypoint/main.cpp')
-rw-r--r--core/src/Entrypoint/main.cpp20
1 files changed, 15 insertions, 5 deletions
diff --git a/core/src/Entrypoint/main.cpp b/core/src/Entrypoint/main.cpp
index a8c988a..9f57a5e 100644
--- a/core/src/Entrypoint/main.cpp
+++ b/core/src/Entrypoint/main.cpp
@@ -5,6 +5,10 @@
#include "Entrypoint/OpenGL2.hpp"
#include "Entrypoint/OpenGL3.hpp"
#include "Entrypoint/Vulkan.hpp"
+#include "UI/Localization.hpp"
+#include "UI/UI.hpp"
+#include "Utils/I18n.hpp"
+#include "Utils/Sigslot.hpp"
#include <glad/glad.h>
#include <GLFW/glfw3.h>
@@ -123,19 +127,25 @@ int main(int argc, char* argv[]) {
auto backendOption = parser.get<std::string>("--rendering-backend");
auto backend = CreateBackend(backendOption);
- auto& io = ImGui::GetIO();
+ ImGui::StyleColorsLight();
+
// Includes latin alphabet, although for some reason smaller than if rendered using 18 point NotoSans regular
- io.Fonts->AddFontFromFileTTF("fonts/NotoSansSC-Regular.otf", 18, nullptr, io.Fonts->GetGlyphRangesChineseSimplifiedCommon());
+ ImGui::GetIO().Fonts->AddFontFromFileTTF("fonts/NotoSansSC-Regular.otf", 18, nullptr, ImGui::GetIO().Fonts->GetGlyphRangesChineseSimplifiedCommon());
- ImWchar kIconRanges[] = { ICON_MIN_FA, ICON_MAX_FA };
+ ImWchar iconRanges[] = { ICON_MIN_FA, ICON_MAX_FA };
ImFontConfig config;
config.MergeMode = true;
- io.Fonts->AddFontFromFileTTF("fonts/FontAwesome5-Solid.otf", 14, &config, kIconRanges);
+ ImGui::GetIO().Fonts->AddFontFromFileTTF("fonts/FontAwesome5-Solid.otf", 14, &config, iconRanges);
+
+ I18n::reloadSignal.Connect([]() { LocaleStrings::Instance = std::make_unique<LocaleStrings>(); });
+ // Do i18n intialization after linking reload signals, so that when SetLanguage() is called, the locale strings will be initialized (without us writing the code another time outside the slot)
+ I18n::Init();
+ I18n::SetLanguage("zh_CN");
auto window = backend->GetWindow();
while (!glfwWindowShouldClose(window)) {
backend->BeginFrame();
- ImGui::ShowDemoWindow();
+ UI::MainWindow();
backend->EndFrame();
}