aboutsummaryrefslogtreecommitdiff
path: root/3rdparty/sqlitecpp/source/SQLiteCpp/Database.h
diff options
context:
space:
mode:
authorrtk0c <[email protected]>2022-05-22 14:54:06 -0700
committerrtk0c <[email protected]>2022-05-22 14:54:06 -0700
commit55c4420b69fa172ac7b6b3523597b9a46a5d1bcd (patch)
tree407fbd2fd7911b8bfa8567502d7493708036be2f /3rdparty/sqlitecpp/source/SQLiteCpp/Database.h
parent195e30b1e39fa4dc535172ba248f0c18733dcb3c (diff)
Vendor SQLiteCpp completely for internal patching
Diffstat (limited to '3rdparty/sqlitecpp/source/SQLiteCpp/Database.h')
-rw-r--r--3rdparty/sqlitecpp/source/SQLiteCpp/Database.h594
1 files changed, 594 insertions, 0 deletions
diff --git a/3rdparty/sqlitecpp/source/SQLiteCpp/Database.h b/3rdparty/sqlitecpp/source/SQLiteCpp/Database.h
new file mode 100644
index 0000000..7ee45d8
--- /dev/null
+++ b/3rdparty/sqlitecpp/source/SQLiteCpp/Database.h
@@ -0,0 +1,594 @@
+/**
+ * @file Database.h
+ * @ingroup SQLiteCpp
+ * @brief Management of a SQLite Database Connection.
+ *
+ * Copyright (c) 2012-2021 Sebastien Rombauts ([email protected])
+ *
+ * Distributed under the MIT License (MIT) (See accompanying file LICENSE.txt
+ * or copy at http://opensource.org/licenses/MIT)
+ */
+#pragma once
+
+#include <SQLiteCpp/Column.h>
+
+// c++17: MinGW GCC version > 8
+// c++17: Visual Studio 2017 version 15.7
+// c++17: macOS unless targetting compatibility with macOS < 10.15
+#if __cplusplus >= 201703L
+ #if defined(__MINGW32__) || defined(__MINGW64__)
+ #if __GNUC__ > 8 // MinGW requires GCC version > 8 for std::filesystem
+ #define SQLITECPP_HAVE_STD_FILESYSTEM
+ #endif
+ #elif defined(__MAC_OS_X_VERSION_MIN_REQUIRED) && __MAC_OS_X_VERSION_MIN_REQUIRED < 101500
+ // macOS clang won't less us touch std::filesystem if we're targetting earlier than 10.15
+ #else
+ #define SQLITECPP_HAVE_STD_FILESYSTEM
+ #endif
+#elif defined(_MSVC_LANG) && _MSVC_LANG >= 201703L
+ #define SQLITECPP_HAVE_STD_FILESYSTEM
+#endif
+
+#ifdef SQLITECPP_HAVE_STD_FILESYSTEM
+#include <filesystem>
+#endif // c++17 and a suitable compiler
+
+#include <memory>
+#include <string.h>
+
+// Forward declarations to avoid inclusion of <sqlite3.h> in a header
+struct sqlite3;
+struct sqlite3_context;
+
+#ifndef SQLITE_USE_LEGACY_STRUCT // Since SQLITE 3.19 (used by default since SQLiteCpp 2.1.0)
+typedef struct sqlite3_value sqlite3_value;
+#else // Before SQLite 3.19 (legacy struct forward declaration can be activated with CMake SQLITECPP_LEGACY_STRUCT var)
+struct Mem;
+typedef struct Mem sqlite3_value;
+#endif
+
+
+namespace SQLite
+{
+
+// Those public constants enable most usages of SQLiteCpp without including <sqlite3.h> in the client application.
+
+/// The database is opened in read-only mode. If the database does not already exist, an error is returned.
+extern const int OPEN_READONLY; // SQLITE_OPEN_READONLY
+/// The database is opened for reading and writing if possible, or reading only if the file is write protected
+/// by the operating system. In either case the database must already exist, otherwise an error is returned.
+extern const int OPEN_READWRITE; // SQLITE_OPEN_READWRITE
+/// With OPEN_READWRITE: The database is opened for reading and writing, and is created if it does not already exist.
+extern const int OPEN_CREATE; // SQLITE_OPEN_CREATE
+/// Enable URI filename interpretation, parsed according to RFC 3986 (ex. "file:data.db?mode=ro&cache=private")
+extern const int OPEN_URI; // SQLITE_OPEN_URI
+/// Open in memory database
+extern const int OPEN_MEMORY; // SQLITE_OPEN_MEMORY
+/// Open database in multi-thread threading mode
+extern const int OPEN_NOMUTEX; // SQLITE_OPEN_NOMUTEX
+/// Open database with thread-safety in serialized threading mode
+extern const int OPEN_FULLMUTEX; // SQLITE_OPEN_FULLMUTEX
+/// Open database with shared cache enabled
+extern const int OPEN_SHAREDCACHE; // SQLITE_OPEN_SHAREDCACHE
+/// Open database with shared cache disabled
+extern const int OPEN_PRIVATECACHE; // SQLITE_OPEN_PRIVATECACHE
+/// Database filename is not allowed to be a symbolic link (Note: only since SQlite 3.31.0 from 2020-01-22)
+extern const int OPEN_NOFOLLOW; // SQLITE_OPEN_NOFOLLOW
+
+
+extern const int OK; ///< SQLITE_OK (used by check() bellow)
+
+extern const char* VERSION; ///< SQLITE_VERSION string from the sqlite3.h used at compile time
+extern const int VERSION_NUMBER; ///< SQLITE_VERSION_NUMBER from the sqlite3.h used at compile time
+
+/// Return SQLite version string using runtime call to the compiled library
+const char* getLibVersion() noexcept;
+/// Return SQLite version number using runtime call to the compiled library
+int getLibVersionNumber() noexcept;
+
+// Public structure for representing all fields contained within the SQLite header.
+// Official documentation for fields: https://www.sqlite.org/fileformat.html#the_database_header
+struct Header {
+ unsigned char headerStr[16];
+ unsigned int pageSizeBytes;
+ unsigned char fileFormatWriteVersion;
+ unsigned char fileFormatReadVersion;
+ unsigned char reservedSpaceBytes;
+ unsigned char maxEmbeddedPayloadFrac;
+ unsigned char minEmbeddedPayloadFrac;
+ unsigned char leafPayloadFrac;
+ unsigned long fileChangeCounter;
+ unsigned long databaseSizePages;
+ unsigned long firstFreelistTrunkPage;
+ unsigned long totalFreelistPages;
+ unsigned long schemaCookie;
+ unsigned long schemaFormatNumber;
+ unsigned long defaultPageCacheSizeBytes;
+ unsigned long largestBTreePageNumber;
+ unsigned long databaseTextEncoding;
+ unsigned long userVersion;
+ unsigned long incrementalVaccumMode;
+ unsigned long applicationId;
+ unsigned long versionValidFor;
+ unsigned long sqliteVersion;
+};
+
+/**
+ * @brief RAII management of a SQLite Database Connection.
+ *
+ * A Database object manage a list of all SQLite Statements associated with the
+ * underlying SQLite 3 database connection.
+ *
+ * Resource Acquisition Is Initialization (RAII) means that the Database Connection
+ * is opened in the constructor and closed in the destructor, so that there is
+ * no need to worry about memory management or the validity of the underlying SQLite Connection.
+ *
+ * Thread-safety: a Database object shall not be shared by multiple threads, because :
+ * 1) in the SQLite "Thread Safe" mode, "SQLite can be safely used by multiple threads
+ * provided that no single database connection is used simultaneously in two or more threads."
+ * 2) the SQLite "Serialized" mode is not supported by SQLiteC++,
+ * because of the way it shares the underling SQLite precompiled statement
+ * in a custom shared pointer (See the inner class "Statement::Ptr").
+ */
+class Database
+{
+ friend class Statement; // Give Statement constructor access to the mSQLitePtr Connection Handle
+
+public:
+ /**
+ * @brief Open the provided database UTF-8 filename.
+ *
+ * Uses sqlite3_open_v2() with readonly default flag, which is the opposite behavior
+ * of the old sqlite3_open() function (READWRITE+CREATE).
+ * This makes sense if you want to use it on a readonly filesystem
+ * or to prevent creation of a void file when a required file is missing.
+ *
+ * Exception is thrown in case of error, then the Database object is NOT constructed.
+ *
+ * @param[in] apFilename UTF-8 path/uri to the database file ("filename" sqlite3 parameter)
+ * @param[in] aFlags SQLite::OPEN_READONLY/SQLite::OPEN_READWRITE/SQLite::OPEN_CREATE...
+ * @param[in] aBusyTimeoutMs Amount of milliseconds to wait before returning SQLITE_BUSY (see setBusyTimeout())
+ * @param[in] apVfs UTF-8 name of custom VFS to use, or nullptr for sqlite3 default
+ *
+ * @throw SQLite::Exception in case of error
+ */
+ Database(const char* apFilename,
+ const int aFlags = SQLite::OPEN_READONLY,
+ const int aBusyTimeoutMs = 0,
+ const char* apVfs = nullptr);
+
+ /**
+ * @brief Open the provided database UTF-8 filename.
+ *
+ * Uses sqlite3_open_v2() with readonly default flag, which is the opposite behavior
+ * of the old sqlite3_open() function (READWRITE+CREATE).
+ * This makes sense if you want to use it on a readonly filesystem
+ * or to prevent creation of a void file when a required file is missing.
+ *
+ * Exception is thrown in case of error, then the Database object is NOT constructed.
+ *
+ * @param[in] aFilename UTF-8 path/uri to the database file ("filename" sqlite3 parameter)
+ * @param[in] aFlags SQLite::OPEN_READONLY/SQLite::OPEN_READWRITE/SQLite::OPEN_CREATE...
+ * @param[in] aBusyTimeoutMs Amount of milliseconds to wait before returning SQLITE_BUSY (see setBusyTimeout())
+ * @param[in] aVfs UTF-8 name of custom VFS to use, or empty string for sqlite3 default
+ *
+ * @throw SQLite::Exception in case of error
+ */
+ Database(const std::string& aFilename,
+ const int aFlags = SQLite::OPEN_READONLY,
+ const int aBusyTimeoutMs = 0,
+ const std::string& aVfs = "") :
+ Database(aFilename.c_str(), aFlags, aBusyTimeoutMs, aVfs.empty() ? nullptr : aVfs.c_str())
+ {
+ }
+
+ #ifdef SQLITECPP_HAVE_STD_FILESYSTEM
+
+ /**
+ * @brief Open the provided database std::filesystem::path.
+ *
+ * @note This feature requires std=C++17
+ *
+ * Uses sqlite3_open_v2() with readonly default flag, which is the opposite behavior
+ * of the old sqlite3_open() function (READWRITE+CREATE).
+ * This makes sense if you want to use it on a readonly filesystem
+ * or to prevent creation of a void file when a required file is missing.
+ *
+ * Exception is thrown in case of error, then the Database object is NOT constructed.
+ *
+ * @param[in] apFilename Path/uri to the database file ("filename" sqlite3 parameter)
+ * @param[in] aFlags SQLite::OPEN_READONLY/SQLite::OPEN_READWRITE/SQLite::OPEN_CREATE...
+ * @param[in] aBusyTimeoutMs Amount of milliseconds to wait before returning SQLITE_BUSY (see setBusyTimeout())
+ * @param[in] apVfs UTF-8 name of custom VFS to use, or nullptr for sqlite3 default
+ *
+ * @throw SQLite::Exception in case of error
+ */
+ Database(const std::filesystem::path& apFilename,
+ const int aFlags = SQLite::OPEN_READONLY,
+ const int aBusyTimeoutMs = 0,
+ const std::string& aVfs = "") :
+ Database(reinterpret_cast<const char*>(apFilename.u8string().c_str()),
+ aFlags, aBusyTimeoutMs, aVfs.empty() ? nullptr : aVfs.c_str())
+ {
+ }
+
+ #endif // have std::filesystem
+
+ // Database is non-copyable
+ Database(const Database&) = delete;
+ Database& operator=(const Database&) = delete;
+
+ // Database is movable
+ Database(Database&& aDatabase) = default;
+ Database& operator=(Database&& aDatabase) = default;
+
+ /**
+ * @brief Close the SQLite database connection.
+ *
+ * All SQLite statements must have been finalized before,
+ * so all Statement objects must have been unregistered.
+ *
+ * @warning assert in case of error
+ */
+ ~Database() = default;
+
+ // Deleter functor to use with smart pointers to close the SQLite database connection in an RAII fashion.
+ struct Deleter
+ {
+ void operator()(sqlite3* apSQLite);
+ };
+
+ /**
+ * @brief Set a busy handler that sleeps for a specified amount of time when a table is locked.
+ *
+ * This is useful in multithreaded program to handle case where a table is locked for writing by a thread.
+ * Any other thread cannot access the table and will receive a SQLITE_BUSY error:
+ * setting a timeout will wait and retry up to the time specified before returning this SQLITE_BUSY error.
+ * Reading the value of timeout for current connection can be done with SQL query "PRAGMA busy_timeout;".
+ * Default busy timeout is 0ms.
+ *
+ * @param[in] aBusyTimeoutMs Amount of milliseconds to wait before returning SQLITE_BUSY
+ *
+ * @throw SQLite::Exception in case of error
+ */
+ void setBusyTimeout(const int aBusyTimeoutMs);
+
+ /**
+ * @brief Shortcut to execute one or multiple statements without results. Return the number of changes.
+ *
+ * This is useful for any kind of statements other than the Data Query Language (DQL) "SELECT" :
+ * - Data Manipulation Language (DML) statements "INSERT", "UPDATE" and "DELETE"
+ * - Data Definition Language (DDL) statements "CREATE", "ALTER" and "DROP"
+ * - Data Control Language (DCL) statements "GRANT", "REVOKE", "COMMIT" and "ROLLBACK"
+ *
+ * @see Database::tryExec() to execute, returning the sqlite result code
+ * @see Statement::exec() to handle precompiled statements (for better performances) without results
+ * @see Statement::executeStep() to handle "SELECT" queries with results
+ *
+ * @param[in] apQueries one or multiple UTF-8 encoded, semicolon-separate SQL statements
+ *
+ * @return number of rows modified by the *last* INSERT, UPDATE or DELETE statement (beware of multiple statements)
+ * @warning undefined for CREATE or DROP table: returns the value of a previous INSERT, UPDATE or DELETE statement.
+ *
+ * @throw SQLite::Exception in case of error
+ */
+ int exec(const char* apQueries);
+
+ /**
+ * @brief Shortcut to execute one or multiple statements without results.
+ *
+ * This is useful for any kind of statements other than the Data Query Language (DQL) "SELECT" :
+ * - Data Manipulation Language (DML) statements "INSERT", "UPDATE" and "DELETE"
+ * - Data Definition Language (DDL) statements "CREATE", "ALTER" and "DROP"
+ * - Data Control Language (DCL) statements "GRANT", "REVOKE", "COMMIT" and "ROLLBACK"
+ *
+ * @see Database::tryExec() to execute, returning the sqlite result code
+ * @see Statement::exec() to handle precompiled statements (for better performances) without results
+ * @see Statement::executeStep() to handle "SELECT" queries with results
+ *
+ * @param[in] aQueries one or multiple UTF-8 encoded, semicolon-separate SQL statements
+ *
+ * @return number of rows modified by the *last* INSERT, UPDATE or DELETE statement (beware of multiple statements)
+ * @warning undefined for CREATE or DROP table: returns the value of a previous INSERT, UPDATE or DELETE statement.
+ *
+ * @throw SQLite::Exception in case of error
+ */
+ int exec(const std::string& aQueries)
+ {
+ return exec(aQueries.c_str());
+ }
+
+ /**
+ * @brief Try to execute one or multiple statements, returning the sqlite result code.
+ *
+ * This is useful for any kind of statements other than the Data Query Language (DQL) "SELECT" :
+ * - Data Manipulation Language (DML) statements "INSERT", "UPDATE" and "DELETE"
+ * - Data Definition Language (DDL) statements "CREATE", "ALTER" and "DROP"
+ * - Data Control Language (DCL) statements "GRANT", "REVOKE", "COMMIT" and "ROLLBACK"
+ *
+ * @see exec() to execute, returning number of rows modified
+ *
+ * @param[in] aQueries one or multiple UTF-8 encoded, semicolon-separate SQL statements
+ *
+ * @return the sqlite result code.
+ */
+ int tryExec(const char* apQueries) noexcept;
+
+ /**
+ * @brief Try to execute one or multiple statements, returning the sqlite result code.
+ *
+ * This is useful for any kind of statements other than the Data Query Language (DQL) "SELECT" :
+ * - Data Manipulation Language (DML) statements "INSERT", "UPDATE" and "DELETE"
+ * - Data Definition Language (DDL) statements "CREATE", "ALTER" and "DROP"
+ * - Data Control Language (DCL) statements "GRANT", "REVOKE", "COMMIT" and "ROLLBACK"
+ *
+ * @see exec() to execute, returning number of rows modified
+ *
+ * @param[in] aQueries one or multiple UTF-8 encoded, semicolon-separate SQL statements
+ *
+ * @return the sqlite result code.
+ */
+ int tryExec(const std::string aQueries) noexcept
+ {
+ return tryExec(aQueries.c_str());
+ }
+
+ /**
+ * @brief Shortcut to execute a one step query and fetch the first column of the result.
+ *
+ * This is a shortcut to execute a simple statement with a single result.
+ * This should be used only for non reusable queries (else you should use a Statement with bind()).
+ * This should be used only for queries with expected results (else an exception is fired).
+ *
+ * @warning WARNING: Be very careful with this dangerous method: you have to
+ * make a COPY OF THE result, else it will be destroy before the next line
+ * (when the underlying temporary Statement and Column objects are destroyed)
+ *
+ * @see also Statement class for handling queries with multiple results
+ *
+ * @param[in] apQuery an UTF-8 encoded SQL query
+ *
+ * @return a temporary Column object with the first column of result.
+ *
+ * @throw SQLite::Exception in case of error
+ */
+ Column execAndGet(const char* apQuery);
+
+ /**
+ * @brief Shortcut to execute a one step query and fetch the first column of the result.
+ *
+ * This is a shortcut to execute a simple statement with a single result.
+ * This should be used only for non reusable queries (else you should use a Statement with bind()).
+ * This should be used only for queries with expected results (else an exception is fired).
+ *
+ * @warning WARNING: Be very careful with this dangerous method: you have to
+ * make a COPY OF THE result, else it will be destroy before the next line
+ * (when the underlying temporary Statement and Column objects are destroyed)
+ *
+ * @see also Statement class for handling queries with multiple results
+ *
+ * @param[in] aQuery an UTF-8 encoded SQL query
+ *
+ * @return a temporary Column object with the first column of result.
+ *
+ * @throw SQLite::Exception in case of error
+ */
+ Column execAndGet(const std::string& aQuery)
+ {
+ return execAndGet(aQuery.c_str());
+ }
+
+ /**
+ * @brief Shortcut to test if a table exists.
+ *
+ * Table names are case sensitive.
+ *
+ * @param[in] apTableName an UTF-8 encoded case sensitive Table name
+ *
+ * @return true if the table exists.
+ *
+ * @throw SQLite::Exception in case of error
+ */
+ bool tableExists(const char* apTableName);
+
+ /**
+ * @brief Shortcut to test if a table exists.
+ *
+ * Table names are case sensitive.
+ *
+ * @param[in] aTableName an UTF-8 encoded case sensitive Table name
+ *
+ * @return true if the table exists.
+ *
+ * @throw SQLite::Exception in case of error
+ */
+ bool tableExists(const std::string& aTableName)
+ {
+ return tableExists(aTableName.c_str());
+ }
+
+ /**
+ * @brief Get the rowid of the most recent successful INSERT into the database from the current connection.
+ *
+ * Each entry in an SQLite table always has a unique 64-bit signed integer key called the rowid.
+ * If the table has a column of type INTEGER PRIMARY KEY, then it is an alias for the rowid.
+ *
+ * @return Rowid of the most recent successful INSERT into the database, or 0 if there was none.
+ */
+ long long getLastInsertRowid() const noexcept;
+
+ /// Get number of rows modified by last INSERT, UPDATE or DELETE statement (not DROP table).
+ int getChanges() const noexcept;
+
+ /// Get total number of rows modified by all INSERT, UPDATE or DELETE statement since connection (not DROP table).
+ int getTotalChanges() const noexcept;
+
+ /// Return the numeric result code for the most recent failed API call (if any).
+ int getErrorCode() const noexcept;
+ /// Return the extended numeric result code for the most recent failed API call (if any).
+ int getExtendedErrorCode() const noexcept;
+ /// Return UTF-8 encoded English language explanation of the most recent failed API call (if any).
+ const char* getErrorMsg() const noexcept;
+
+ /// Return the filename used to open the database.
+ const std::string& getFilename() const noexcept
+ {
+ return mFilename;
+ }
+
+ /**
+ * @brief Return raw pointer to SQLite Database Connection Handle.
+ *
+ * This is often needed to mix this wrapper with other libraries or for advance usage not supported by SQLiteCpp.
+ */
+ sqlite3* getHandle() const noexcept
+ {
+ return mSQLitePtr.get();
+ }
+
+ /**
+ * @brief Create or redefine a SQL function or aggregate in the sqlite database.
+ *
+ * This is the equivalent of the sqlite3_create_function_v2 command.
+ * @see http://www.sqlite.org/c3ref/create_function.html
+ *
+ * @note UTF-8 text encoding assumed.
+ *
+ * @param[in] apFuncName Name of the SQL function to be created or redefined
+ * @param[in] aNbArg Number of arguments in the function
+ * @param[in] abDeterministic Optimize for deterministic functions (most are). A random number generator is not.
+ * @param[in] apApp Arbitrary pointer of user data, accessible with sqlite3_user_data().
+ * @param[in] apFunc Pointer to a C-function to implement a scalar SQL function (apStep & apFinal nullptr)
+ * @param[in] apStep Pointer to a C-function to implement an aggregate SQL function (apFunc nullptr)
+ * @param[in] apFinal Pointer to a C-function to implement an aggregate SQL function (apFunc nullptr)
+ * @param[in] apDestroy If not nullptr, then it is the destructor for the application data pointer.
+ *
+ * @throw SQLite::Exception in case of error
+ */
+ void createFunction(const char* apFuncName,
+ int aNbArg,
+ bool abDeterministic,
+ void* apApp,
+ void (*apFunc)(sqlite3_context *, int, sqlite3_value **),
+ void (*apStep)(sqlite3_context *, int, sqlite3_value **) = nullptr,
+ void (*apFinal)(sqlite3_context *) = nullptr, // NOLINT(readability/casting)
+ void (*apDestroy)(void *) = nullptr);
+
+ /**
+ * @brief Load a module into the current sqlite database instance.
+ *
+ * This is the equivalent of the sqlite3_load_extension call, but additionally enables
+ * module loading support prior to loading the requested module.
+ *
+ * @see http://www.sqlite.org/c3ref/load_extension.html
+ *
+ * @note UTF-8 text encoding assumed.
+ *
+ * @param[in] apExtensionName Name of the shared library containing extension
+ * @param[in] apEntryPointName Name of the entry point (nullptr to let sqlite work it out)
+ *
+ * @throw SQLite::Exception in case of error
+ */
+ void loadExtension(const char* apExtensionName, const char* apEntryPointName);
+
+ /**
+ * @brief Set the key for the current sqlite database instance.
+ *
+ * This is the equivalent of the sqlite3_key call and should thus be called
+ * directly after opening the database.
+ * Open encrypted database -> call db.key("secret") -> database ready
+ *
+ * @param[in] aKey Key to decode/encode the database
+ *
+ * @throw SQLite::Exception in case of error
+ */
+ void key(const std::string& aKey) const;
+
+ /**
+ * @brief Reset the key for the current sqlite database instance.
+ *
+ * This is the equivalent of the sqlite3_rekey call and should thus be called
+ * after the database has been opened with a valid key. To decrypt a
+ * database, call this method with an empty string.
+ * Open normal database -> call db.rekey("secret") -> encrypted database, database ready
+ * Open encrypted database -> call db.key("secret") -> call db.rekey("newsecret") -> change key, database ready
+ * Open encrypted database -> call db.key("secret") -> call db.rekey("") -> decrypted database, database ready
+ *
+ * @param[in] aNewKey New key to encode the database
+ *
+ * @throw SQLite::Exception in case of error
+ */
+ void rekey(const std::string& aNewKey) const;
+
+ /**
+ * @brief Test if a file contains an unencrypted database.
+ *
+ * This is a simple test that reads the first bytes of a database file and
+ * compares them to the standard header for unencrypted databases. If the
+ * header does not match the standard string, we assume that we have an
+ * encrypted file.
+ *
+ * @param[in] aFilename path/uri to a file
+ *
+ * @return true if the database has the standard header.
+ *
+ * @throw SQLite::Exception in case of error
+ */
+ static bool isUnencrypted(const std::string& aFilename);
+
+ /**
+ * @brief Parse SQLite header data from a database file.
+ *
+ * This function reads the first 100 bytes of a SQLite database file
+ * and reconstructs groups of individual bytes into the associated fields
+ * in a Header object.
+ *
+ * @param[in] aFilename path/uri to a file
+ *
+ * @return Header object containing file data
+ *
+ * @throw SQLite::Exception in case of error
+ */
+ static Header getHeaderInfo(const std::string& aFilename);
+
+ // Parse SQLite header data from a database file.
+ Header getHeaderInfo()
+ {
+ return getHeaderInfo(mFilename);
+ }
+
+ /**
+ * @brief BackupType for the backup() method
+ */
+ enum BackupType { Save, Load };
+
+ /**
+ * @brief Load or save the database content.
+ *
+ * This function is used to load the contents of a database file on disk
+ * into the "main" database of open database connection, or to save the current
+ * contents of the database into a database file on disk.
+ *
+ * @throw SQLite::Exception in case of error
+ */
+ void backup(const char* apFilename, BackupType aType);
+
+ /**
+ * @brief Check if aRet equal SQLITE_OK, else throw a SQLite::Exception with the SQLite error message
+ */
+ void check(const int aRet) const
+ {
+ if (SQLite::OK != aRet)
+ {
+ throw SQLite::Exception(getHandle(), aRet);
+ }
+ }
+
+private:
+ // TODO: perhaps switch to having Statement sharing a pointer to the Connexion
+ std::unique_ptr<sqlite3, Deleter> mSQLitePtr; ///< Pointer to SQLite Database Connection Handle
+ std::string mFilename; ///< UTF-8 filename used to open the database
+};
+
+
+} // namespace SQLite