#pragma once #include "Utils.hpp" #include #include #include #include class HsvColor; class RgbaColor { public: uint8_t r; uint8_t g; uint8_t b; uint8_t a; public: constexpr RgbaColor() noexcept : r{ 255 } , g{ 255 } , b{ 255 } , a{ 255 } { } constexpr RgbaColor(float r, float g, float b, float a = 1.0f) noexcept : r{ static_cast(r * 255.0f) } , g{ static_cast(g * 255.0f) } , b{ static_cast(b * 255.0f) } , a{ static_cast(a * 255.0f) } { } constexpr RgbaColor(int r, int g, int b, int a = 255) noexcept : r{ static_cast(r & 0xFF) } , g{ static_cast(g & 0xFF) } , b{ static_cast(b & 0xFF) } , a{ static_cast(a & 0xFF) } { } constexpr RgbaColor(uint32_t rgba) noexcept : r{ static_cast((rgba >> 0) & 0xFF) } , g{ static_cast((rgba >> 8) & 0xFF) } , b{ static_cast((rgba >> 16) & 0xFF) } , a{ static_cast((rgba >> 24) & 0xFF) } { } constexpr uint32_t GetScalar() const noexcept { uint32_t res = 0; res |= r << 0; res |= g << 8; res |= b << 16; res |= a << 24; return res; } constexpr void SetScalar(uint32_t scalar) noexcept { r = (scalar >> 0) & 0xFF; g = (scalar >> 8) & 0xFF; b = (scalar >> 16) & 0xFF; a = (scalar >> 24) & 0xFF; } constexpr float GetNormalizedRed() const noexcept { return r / 255.0f; } constexpr float GetNormalizedGreen() const noexcept { return g / 255.0f; } constexpr float GetNormalizedBlue() const noexcept { return b / 255.0f; } constexpr float GetNormalizedAlpha() const noexcept { return a / 255.0f; } constexpr glm::ivec4 ToIVec() const noexcept { return { r, g, b, a }; } constexpr glm::vec4 ToVec() const noexcept { return { GetNormalizedRed(), GetNormalizedGreen(), GetNormalizedBlue(), GetNormalizedAlpha() }; } // Forward declaring because cyclic reference between RgbaColor and HsvColor constexpr HsvColor ToHsv() const noexcept; friend constexpr bool operator==(const RgbaColor&, const RgbaColor&) noexcept = default; }; constexpr RgbaColor kXAxisColor(0xFF, 0x80, 0x80, 0xFF); constexpr RgbaColor kYAxisColor(0x80, 0xFF, 0x80, 0xFF); constexpr RgbaColor kZAxisColor(0x80, 0x80, 0xFF, 0xFF); class HsvColor { public: float h; float s; float v; float a; public: constexpr HsvColor() noexcept : h{ 0.0f } , s{ 0.0f } , v{ 1.0f } , a{ 1.0f } { } constexpr HsvColor(float h, float s, float v, float a) noexcept : h{ h } , s{ s } , v{ v } , a{ a } { } // Forward declaring because cyclic reference between RgbaColor and HsvColor constexpr RgbaColor ToRgba() const noexcept; }; constexpr HsvColor RgbaColor::ToHsv() const noexcept { float r = GetNormalizedRed(); float g = GetNormalizedBlue(); float b = GetNormalizedGreen(); float a = GetNormalizedAlpha(); auto p = g < b ? glm::vec4(b, g, -1, 2.0f / 3.0f) : glm::vec4(g, b, 0, -1.0f / 3.0f); auto q = r < p.x ? glm::vec4(p.x, p.y, p.w, r) : glm::vec4(r, p.y, p.z, p.x); float c = q.x - std::min(q.w, q.y); float h = Utils::Abs((q.w - q.y) / (6 * c + std::numeric_limits::epsilon()) + q.z); glm::vec3 hcv{ h, c, q.x }; float s = hcv.y / (hcv.z + std::numeric_limits::epsilon()); return HsvColor(hcv.x, s, hcv.z, a); } constexpr RgbaColor HsvColor::ToRgba() const noexcept { float r = Utils::Abs(h * 6 - 3) - 1; float g = 2 - Utils::Abs(h * 6 - 2); float b = 2 - Utils::Abs(h * 6 - 4); auto rgb = glm::vec3{ std::clamp(r, 0.0f, 1.0f), std::clamp(g, 0.0f, 1.0f), std::clamp(b, 0.0f, 1.0f) }; auto vc = (rgb - glm::vec3{ 0, 0, 0 }) * s + glm::vec3{ 1, 1, 1 } * v; return RgbaColor(vc.x, vc.y, vc.z, a); }