#pragma once #include #include // BIDI stands for bi-directional #define BIDI_LUT_DECL(name, aType, aCount, bType, bCount) \ int gLut_##name##_A2B[aCount]; \ int gLut_##name##_B2A[bCount]; \ using name##AType = aType; \ using name##BType = bType; \ void InitializeLut##name() #define BIDI_LUT_MAP_FOR(name) \ int* lutMappingA2B = gLut_##name##_A2B; \ int* lutMappingB2A = gLut_##name##_B2A #define BIDI_LUT_MAP(from, to) \ lutMappingA2B[from] = to; \ lutMappingB2A[to] = from #define BIDI_LUT_INIT(name) InitializeLut##name() #define BIDI_LUT_A2B_LOOKUP(name, from) (name##BType)(gLut_##name##_A2B[from]) #define BIDI_LUT_B2A_LOOKUP(name, to) (name##AType)(gLut_##name##_B2A[to]) // Forward string lookup #define FSTR_LUT_DECL(name, enumMinValue, enumMaxValue) \ constexpr int kLutMinVal_##name = enumMinValue; \ const char* gLut_##name[(int)enumMaxValue - (int)enumMinValue]; \ void InitializeLut##name() #define FSTR_LUT_MAP_FOR(name) \ const char** lutMapping = gLut_##name; \ int lutMappingMinValue = kLutMinVal_##name #define FSTR_LUT_MAP(value, text) lutMapping[value - lutMappingMinValue] = text #define FSTR_LUT_MAP_ENUM(enumValue) FSTR_LUT_MAP(enumValue, #enumValue) #define FSTR_LUT_LOOKUP(name, enumValue) gLut_##name[enumValue - kLutMinVal_##name] #define FSTR_LUT_INIT(name) InitializeLut##name() // RSTR stands for reverse-string lookup #define RSTR_LUT_DECL(name, enumMinValue, enumMaxValue) \ robin_hood::unordered_flat_map gLut_##name; \ void InitializeLut##name() #define RSTR_LUT_MAP_FOR(name) auto& lutMapping = gLut_##name; #define RSTR_LUT_MAP(value, text) lutMapping.insert_or_assign(std::string_view(text), value); #define RSTR_LUT(name) gLut_##name #define BSTR_LUT_LOOKUP(name, string) gLut_##name.find(std::string_view(text))->second #define RSTR_LUT_INIT(name) InitializeLut##name() // BSTR stands for bi-directional string lookup #define BSTR_LUT_DECL(name, enumMinValue, enumMaxValue) \ constexpr int kLutMinVal_##name = enumMinValue; \ const char* gLut_##name##_V2S[(int)enumMaxValue - (int)enumMinValue]; \ robin_hood::unordered_flat_map gLut_##name##_S2V; \ void InitializeLut##name() #define BSTR_LUT_MAP_FOR(name) \ const char** lutMappingV2S = gLut_##name##_V2S; \ auto& lutMappingS2V = gLut_##name##_S2V; \ int lutMappingMinValue = kLutMinVal_##name #define BSTR_LUT_MAP(value, text) \ lutMappingV2S[value - lutMappingMinValue] = text; \ lutMappingS2V.insert_or_assign(std::string_view(text), value); #define BSTR_LUT_MAP_ENUM(enumValue) BSTR_LUT_MAP(enumValue, #enumValue) #define BSTR_LUT_V2S(name) gLut_##name##_V2S #define BSTR_LUT_S2V(name) gLut_##name##_S2V #define BSTR_LUT_V2S_LOOKUP(name, enumValue) gLut_##name##_V2S[enumValue - kLutMinVal_##name] #define BSTR_LUT_S2V_LOOKUP(name, string) gLut_##name##_S2V.find(std::string_view(text))->second #define BSTR_LUT_INIT(name) InitializeLut##name()