{ "Type": "IresShader", "Uid": "8e197cd56ad96b14-2007ff9216c015b7", "Value": { "SourceFile": ".stationary/Shaders/Default.glsl", "Inputs": [{ "Name": "pos", "Semantic": "VES_Position", "OpenGLLocation": 0, "ScalarType": "float", "Width": 1, "Height": 3, "ArrayLength": 1 }, { "Name": "texcoord", "Semantic": "VES_TexCoords1", "OpenGLLocation": 1, "ScalarType": "float", "Width": 1, "Height": 2, "ArrayLength": 1 }, { "Name": "color", "Semantic": "VES_Color1", "OpenGLLocation": 2, "ScalarType": "float", "Width": 1, "Height": 4, "ArrayLength": 1 }], "Outputs": [{ "Name": "fragColor", "Semantic": "VES_Generic", "OpenGLLocation": 0, "ScalarType": "float", "Width": 1, "Height": 4, "ArrayLength": 1 }] } }