# Project Brussel ## Utlilized Open Source Projects + [Ogre3D](https://www.ogre3d.org/): referenced a large number of classes and implementation + [Urho3D](https://urho3d.io/) + [godot](https://godotengine.org/) + Everything else in `3rdparty/` ## Project Structure - `buildtools` - `cmake`: CMake scripts consumed by the root `CMakeLists.txt`. - `codegen`: Code generator similar to Qt MOC. Currently runs on: `source`. - `source-common`: Code that's compiled as a part of all targets. Check each target's build script for details. - `source-codegen-base`: Code that's consumed along with output of `buildtools/codegen`. - `source`: The main game.