From 5424a1d5434e3ddd911a504719918c2df027e2fd Mon Sep 17 00:00:00 2001 From: rtk0c Date: Sun, 17 Apr 2022 20:08:57 -0700 Subject: Changeset: 8 Initial work on sprites and texture system --- source/Renderer.hpp | 46 ++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 46 insertions(+) create mode 100644 source/Renderer.hpp (limited to 'source/Renderer.hpp') diff --git a/source/Renderer.hpp b/source/Renderer.hpp new file mode 100644 index 0000000..18a1e6e --- /dev/null +++ b/source/Renderer.hpp @@ -0,0 +1,46 @@ +#pragma once + +#include "Material.hpp" +#include "Mesh.hpp" +#include "RcPtr.hpp" + +#include +#include + +class RenderObject { +public: + glm::mat4 worldMatrix; + +private: + RcPtr mMaterial; + RcPtr mMesh; + GLuint mVao; + +public: + RenderObject(GpuMesh* mesh, Material* material); + ~RenderObject(); + + GLuint GetGLVao() const { return mVao; } + Material* GetMaterial() const { return mMaterial.Get(); } + GpuMesh* GetMesh() const { return mMesh.Get(); } +}; + +class Camera { +public: + glm::mat4 viewMatrix; + glm::mat4 projectionMatrix; + +public: + void Move(glm::vec3 pos); + void LookAt(glm::vec3 pos); +}; + +class Renderer { +private: + Camera* mCam; + +public: + void BeginFrame(); + void EndFrame(); + void Draw(RenderObject& object); +}; -- cgit v1.2.3-70-g09d2