From e66286ebe30afc9acc4531fc2bea29b7fb924f93 Mon Sep 17 00:00:00 2001 From: rtk0c Date: Mon, 30 May 2022 17:03:20 -0700 Subject: Changeset: 56 Buildsystem cleanup: change to layered structure for different targets --- source/EditorCore.hpp | 39 --------------------------------------- 1 file changed, 39 deletions(-) delete mode 100644 source/EditorCore.hpp (limited to 'source/EditorCore.hpp') diff --git a/source/EditorCore.hpp b/source/EditorCore.hpp deleted file mode 100644 index 726f43e..0000000 --- a/source/EditorCore.hpp +++ /dev/null @@ -1,39 +0,0 @@ -#pragma once - -#include - -class App; -class SpriteDefinition; - -class IEditorInspector { -public: - enum TargetType { - ITT_GameObject, - ITT_Ires, - ITT_Level, - ITT_None, - }; - -public: - virtual ~IEditorInspector() = default; - virtual void SelectTarget(TargetType type, void* object) = 0; -}; - -class IEditorContentBrowser { -public: - virtual ~IEditorContentBrowser() = default; -}; - -class IEditor { -public: - static std::unique_ptr CreateInstance(App* app); - virtual ~IEditor() = default; - - virtual void OnGameStateChanged(bool running) = 0; - virtual void Show() = 0; - - virtual IEditorInspector& GetInspector() = 0; - virtual IEditorContentBrowser& GetContentBrowser() = 0; - - virtual void OpenSpriteViewer(SpriteDefinition* sprite) = 0; -}; -- cgit v1.2.3-70-g09d2