From a98b0495a957ed15900c052bcad00b3c48367546 Mon Sep 17 00:00:00 2001 From: rtk0c Date: Thu, 7 Jul 2022 19:30:47 -0700 Subject: Changeset: 79 Initial work on fixing codegen for the main project, add enum underlying type (EUT) scanning capability --- source/30-game/Player.hpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'source/30-game/Player.hpp') diff --git a/source/30-game/Player.hpp b/source/30-game/Player.hpp index d003a25..5a6bab7 100644 --- a/source/30-game/Player.hpp +++ b/source/30-game/Player.hpp @@ -2,9 +2,11 @@ #include "GameObject.hpp" #include "Material.hpp" -#include "RcPtr.hpp" #include "Sprite.hpp" +#include +#include + #define GLFW_INCLUDE_NONE #include @@ -27,6 +29,8 @@ struct PlayerKeyBinds { }; class Player : public GameObject { + BRUSSEL_CLASS() + public: std::vector boundKeyboards; PlayerKeyBinds keybinds; -- cgit v1.2.3-70-g09d2