From 60ccc62f4934e44ad5b905fdbcf458302b8d8a09 Mon Sep 17 00:00:00 2001 From: rtk0c Date: Fri, 3 Jun 2022 23:26:44 -0700 Subject: Changeset: 63 [WIP] Rename directories --- source/30-game/Player.hpp | 55 ----------------------------------------------- 1 file changed, 55 deletions(-) delete mode 100644 source/30-game/Player.hpp (limited to 'source/30-game/Player.hpp') diff --git a/source/30-game/Player.hpp b/source/30-game/Player.hpp deleted file mode 100644 index d003a25..0000000 --- a/source/30-game/Player.hpp +++ /dev/null @@ -1,55 +0,0 @@ -#pragma once - -#include "GameObject.hpp" -#include "Material.hpp" -#include "RcPtr.hpp" -#include "Sprite.hpp" - -#define GLFW_INCLUDE_NONE -#include - -#include -#include - -struct PlayerKeyBinds { - int keyLeft = GLFW_KEY_A; - int keyRight = GLFW_KEY_D; - int keyJump = GLFW_KEY_SPACE; - int keyAttack = GLFW_KEY_J; - - bool pressedLeft = 0; - bool pressedRight = 0; - bool pressedJump = 0; - bool pressedAttack = 0; - - std::span GetKeyArray(); - std::span GetKeyStatusArray(); -}; - -class Player : public GameObject { -public: - std::vector boundKeyboards; - PlayerKeyBinds keybinds; - Sprite sprite; - RenderObject renderObject; - int mId; - -public: - Player(GameWorld* world, int id); - - virtual void Awaken() override; - virtual void Resleep() override; - virtual void Update() override; - - Material* GetMaterial() const; - void SetMaterial(Material* material); - virtual std::span GetRenderObjects() const override; - - int GetId() const { return mId; } - - void HandleKeyInput(int key, int action); - - // File is designated by player ID - bool LoadFromFile(); - bool SaveToFile(); -}; -- cgit v1.2.3-70-g09d2