From eeed6d84f4324387597be05e6ed1df4b3adfca9c Mon Sep 17 00:00:00 2001 From: rtk0c Date: Thu, 7 Jul 2022 19:31:19 -0700 Subject: Changeset: 80 Add skeleton for keyboard management GUI in editor --- source/30-game/Input.hpp | 23 +++++++++++++++++++++++ 1 file changed, 23 insertions(+) create mode 100644 source/30-game/Input.hpp (limited to 'source/30-game/Input.hpp') diff --git a/source/30-game/Input.hpp b/source/30-game/Input.hpp new file mode 100644 index 0000000..feb50f0 --- /dev/null +++ b/source/30-game/Input.hpp @@ -0,0 +1,23 @@ +#pragma once + +#define GLFW_INCLUDE_NONE +#include + +#include +#include +#include + +/// Extra data attached to a GLFWkeyboard object +struct GlfwKeyboardAttachment { +}; + +class InputState { +public: + static inline InputState* instance = nullptr; + +public: + GLFWkeyboard* FindKeyboard(std::string_view name); + + GlfwKeyboardAttachment* ConnectKeyboard(GLFWkeyboard* keyboard); + void DisconnectKeyboard(GLFWkeyboard* keyboard); +}; -- cgit v1.2.3-70-g09d2