From 60ccc62f4934e44ad5b905fdbcf458302b8d8a09 Mon Sep 17 00:00:00 2001 From: rtk0c Date: Fri, 3 Jun 2022 23:26:44 -0700 Subject: Changeset: 63 [WIP] Rename directories --- source/30-game/App.hpp | 62 -------------------------------------------------- 1 file changed, 62 deletions(-) delete mode 100644 source/30-game/App.hpp (limited to 'source/30-game/App.hpp') diff --git a/source/30-game/App.hpp b/source/30-game/App.hpp deleted file mode 100644 index c73c5a1..0000000 --- a/source/30-game/App.hpp +++ /dev/null @@ -1,62 +0,0 @@ -#pragma once - -#include "Camera.hpp" -#include "EditorCore.hpp" -#include "Player.hpp" -#include "PodVector.hpp" -#include "Renderer.hpp" -#include "World.hpp" - -#define GLFW_INCLUDE_NONE -#include - -#include -#include -#include -#include - -using KeyCaptureCallback = std::function; - -class App { -private: - std::deque mKeyCaptureCallbacks; - PodVector mPlayers; - std::unique_ptr mEditor; - GameWorld mWorld; - Renderer mWorldRenderer; - Camera mMainCamera; - Camera* mActiveCamera; - // NOTE: should only be true when mEditor != nullptr - bool mEditorVisible = false; - bool mGameRunning = false; - -public: - App(); - ~App(); - - IEditor* GetEditor() { return mEditor.get(); } - GameWorld* GetWorld() { return &mWorld; } - Renderer* GetWorldRenderer() { return &mWorldRenderer; } - - Camera* GetActiveCamera() const; - void BindActiveCamera(Camera* camera); - void UnbindActiveCamera(); - - bool IsGameRunning() const; - void SetGameRunning(bool running); - - bool IsEditorVisible() const; - void SetEditorVisible(bool visible); - - // Do ImGui calls - void Show(); - // Do regular calls - void Update(); - void Draw(float currentTime, float deltaTime); - - void HandleMouse(int button, int action); - void HandleMouseMotion(double xOff, double yOff); - void HandleKey(GLFWkeyboard* keyboard, int key, int action); - - void PushKeyCaptureCallback(KeyCaptureCallback callback); -}; -- cgit v1.2.3-70-g09d2