From e66286ebe30afc9acc4531fc2bea29b7fb924f93 Mon Sep 17 00:00:00 2001 From: rtk0c Date: Mon, 30 May 2022 17:03:20 -0700 Subject: Changeset: 56 Buildsystem cleanup: change to layered structure for different targets --- README.md | 13 ++++++------- 1 file changed, 6 insertions(+), 7 deletions(-) (limited to 'README.md') diff --git a/README.md b/README.md index 5caf9f7..c779a04 100644 --- a/README.md +++ b/README.md @@ -7,10 +7,9 @@ + Everything else in `3rdparty/` ## Project Structure -- `buildtools` - - `cmake`: CMake scripts consumed by the root `CMakeLists.txt`. - - `codegen`: Code generator similar to Qt MOC. - Currently runs on: `source`. -- `source-common`: Code that's compiled as a part of all targets. Check each target's build script for details. -- `source-codegen-base`: Code that's consumed along with output of `buildtools/codegen`. -- `source`: The main game. +- `cmake`: CMake scripts consumed by the root `CMakeLists.txt`. +- `10-common`: Code that's compiled as a part of all targets. Check each target's build script for details. +- `20-codegen-compiler`: Code generator similar to Qt MOC. +- `20-codegen-runtime`: Code that's consumed along with output of `buildtools/codegen`. +- `30-game`: The main game. +- `assets`: The assets for the main game. -- cgit v1.2.3-70-g09d2