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2022-07-15Changeset: 84 Make all input commands use the same CodegenModel objectrtk0c
- A clean build on the main game still works - Generating cross-file references works now (only in a clean build, while the child classses are scanned after the parent classes though). This will still need fixing to support 1. reading from database 2. circular dependencies
2022-07-15Changeset: 83 Misc bug fixes, planning database readback for inheritance ↵rtk0c
hierarchy generation
2022-07-08Changeset: 82 Fix compiling the main game with codegen, add Files table to ↵rtk0c
replace embedding filename in each decl table directly
2022-07-07Changeset: 81 Replace DeclEnum::underlyingTypeStr with a lookup function ↵rtk0c
from the enumeration value DeclEnum::underlyingType
2022-07-07Changeset: 80 Add skeleton for keyboard management GUI in editorrtk0c
2022-07-07Changeset: 79 Initial work on fixing codegen for the main project, add enum ↵rtk0c
underlying type (EUT) scanning capability
2022-06-28Changeset: 78 Replace "class" keyword in templates with "typename"rtk0c
2022-06-27Changeset: 77 Add ability to store structs base classes & properties into ↵rtk0c
database. Methods incomplete.
2022-06-24Changeset: 76 Refactor the lexing-parsing-generating chain into more clearly ↵rtk0c
defined functions
2022-06-24Changeset: 75 Add feature to delete entries from the database that belong to ↵rtk0c
currently processed files
2022-06-23Changeset: 74 Move EditorNotification.hpp to the common modulertk0c
2022-06-12Changeset: 73 Add OpaqueIteratorrtk0c
2022-06-12Changeset: 72 Add enum and namespace storing for CodegenModelArchivertk0c
2022-06-11Changeset: 71 Initial work on rendering grid in editor mode, move ImGuizmo ↵rtk0c
out of game project (no more codegen)
2022-06-11Changeset: 70 Fix cmake and codegen infrartk0c
- Invoke codegen.exe once with a list of changed files, instead of individually for each changed file (this gives the codegen global access to all the code, allowing more things) - Initial support for outputting an archive SQLite database that contains all the code info
2022-06-10Changeset: 69 Add option for enabling OpenGL debug modertk0c
2022-06-09Changeset: 68 rtk0c
2022-06-09Changeset: 67 Update GraphicsTags.hpp to the new BRUSSEL_ENUM syntaxrtk0c
2022-06-09Changeset: 66 Fix ParserState::currentEnum not cleared correctlyrtk0c
2022-06-09Changeset: 65 Add enum name prefix manipulation support to codegenrtk0c
2022-06-03Changeset: 61 [BUGGED] Move object kind enums to use generated ToString and ↵rtk0c
FromStrong The old mechanism rely on a specific prefix to Ires and GameObject string representations, but the generator currently leaves the enum value. Therefore all editor (e.g. drag & drop) and IO (e.g. ires loading) mechanisms are broken.
2022-06-02Changeset: 60 Add struct/class scanning to codegenrtk0c
2022-05-30Changeset: 59 Integrate enum codegen into the actual projectrtk0c
2022-05-30Changeset: 56 Buildsystem cleanup: change to layered structure for different ↵rtk0c
targets
2022-05-30Changeset: 54 Switch the main game target to use file globrtk0c
2022-05-30Changeset: 53 rtk0c
2022-05-30Changeset: 52 Add support for namespaced enumsrtk0c
2022-05-30Changeset: 51 Add integration into the main gamertk0c
2022-05-29Changeset: 44 Fix capitalization typo in Level.cpprtk0c
2022-05-25Changeset: 39 Move more things to source-common/rtk0c
2022-05-24Changeset: 38 Branch comment: [] Add infrastructure for codegenrtk0c
2022-05-23Changeset: 37 Branch comment: [] Add infrastructure for rendering wireframe ↵rtk0c
(rendering broken) including saving and loading config files
2022-05-22Changeset: 36 Add basic machinery for levels (no saving/loading yet)rtk0c
2022-05-09Changeset: 33 Fix guizmo bound resizing (add translation fixup)rtk0c
2022-05-08Changeset: 31 Improved camera controlsrtk0c
2022-05-08Changeset: 30 Fix performing translation in multiple placesrtk0c
- Camera: project matrix shouldn't need to handle eye position - SimpleGeometryObject: mesh coordinates should be local
2022-05-08Changeset: 29 Redefine world coordinate to have units in metersrtk0c
2022-05-07Changeset: 28 Add more camera controls (3D mode, scroll scaling)rtk0c
2022-05-07Changeset: 27 Enable OpenGL depth testingrtk0c
2022-05-07Changeset: 26 Make SimpleGeometryObject render a cubertk0c
2022-05-07Changeset: 25 Reduce dependency between editor headers and main game headersrtk0c
2022-05-07Changeset: 24 Revert ImGuizmo to the stock implementationrtk0c
2022-05-07Changeset: 23 Fix camera view matrix, [WIP] guizmortk0c
2022-05-06Changeset: 22 Improved camera and various cleanupsrtk0c
2022-04-30Changeset: 21 Add stub implementation for IresTexture to allow compiling on MSVCrtk0c
2022-04-30Changeset: 20 Add ImGuizmo for GameObjects, start to make things actually renderrtk0c
2022-04-27Changeset: 19 Fix Utils::OpenCstdioFile reversing binary vs text modertk0c
2022-04-25Changeset: 18 Add tracyrtk0c
2022-04-25Changeset: 17 Replace EditorCommandPalette.hpp/cpp with the copy from P6503rtk0c
2022-04-25Changeset: 16 Initial work on rendering sprites to screenrtk0c