aboutsummaryrefslogtreecommitdiff
path: root/source/30-game
AgeCommit message (Collapse)Author
2022-07-07Changeset: 80 Add skeleton for keyboard management GUI in editorrtk0c
2022-07-07Changeset: 79 Initial work on fixing codegen for the main project, add enum ↵rtk0c
underlying type (EUT) scanning capability
2022-06-28Changeset: 78 Replace "class" keyword in templates with "typename"rtk0c
2022-06-23Changeset: 74 Move EditorNotification.hpp to the common modulertk0c
2022-06-11Changeset: 71 Initial work on rendering grid in editor mode, move ImGuizmo ↵rtk0c
out of game project (no more codegen)
2022-06-10Changeset: 69 Add option for enabling OpenGL debug modertk0c
2022-06-09Changeset: 68 rtk0c
2022-06-09Changeset: 67 Update GraphicsTags.hpp to the new BRUSSEL_ENUM syntaxrtk0c
2022-06-09Changeset: 65 Add enum name prefix manipulation support to codegenrtk0c
2022-06-03Changeset: 61 [BUGGED] Move object kind enums to use generated ToString and ↵rtk0c
FromStrong The old mechanism rely on a specific prefix to Ires and GameObject string representations, but the generator currently leaves the enum value. Therefore all editor (e.g. drag & drop) and IO (e.g. ires loading) mechanisms are broken.
2022-05-30Changeset: 59 Integrate enum codegen into the actual projectrtk0c
2022-05-30Changeset: 56 Buildsystem cleanup: change to layered structure for different ↵rtk0c
targets