Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-07-15 | Changeset: 83 Misc bug fixes, planning database readback for inheritance ↵ | rtk0c | |
hierarchy generation | |||
2022-07-08 | Changeset: 82 Fix compiling the main game with codegen, add Files table to ↵ | rtk0c | |
replace embedding filename in each decl table directly | |||
2022-07-07 | Changeset: 81 Replace DeclEnum::underlyingTypeStr with a lookup function ↵ | rtk0c | |
from the enumeration value DeclEnum::underlyingType | |||
2022-07-07 | Changeset: 79 Initial work on fixing codegen for the main project, add enum ↵ | rtk0c | |
underlying type (EUT) scanning capability | |||
2022-06-27 | Changeset: 77 Add ability to store structs base classes & properties into ↵ | rtk0c | |
database. Methods incomplete. | |||
2022-06-24 | Changeset: 75 Add feature to delete entries from the database that belong to ↵ | rtk0c | |
currently processed files | |||
2022-06-12 | Changeset: 72 Add enum and namespace storing for CodegenModelArchive | rtk0c | |
2022-06-11 | Changeset: 70 Fix cmake and codegen infra | rtk0c | |
- Invoke codegen.exe once with a list of changed files, instead of individually for each changed file (this gives the codegen global access to all the code, allowing more things) - Initial support for outputting an archive SQLite database that contains all the code info |