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2022-06-11Changeset: 70 Fix cmake and codegen infrartk0c
- Invoke codegen.exe once with a list of changed files, instead of individually for each changed file (this gives the codegen global access to all the code, allowing more things) - Initial support for outputting an archive SQLite database that contains all the code info
2022-06-02Changeset: 60 Add struct/class scanning to codegenrtk0c
2022-05-30Changeset: 59 Integrate enum codegen into the actual projectrtk0c
2022-05-30Changeset: 56 Buildsystem cleanup: change to layered structure for different ↵rtk0c
targets
2022-05-30Changeset: 55 Buildsystem cleanup: add "projectized" targetsrtk0c
2022-05-30Changeset: 54 Switch the main game target to use file globrtk0c
2022-05-30Changeset: 53 rtk0c
2022-05-30Changeset: 51 Add integration into the main gamertk0c
2022-05-29Changeset: 50 Fix buildsystem mistakes in changeset 49, add debug print optionrtk0c
2022-05-29Changeset: 49 Convert codegen output to use template specializationrtk0c
2022-05-29Changeset: 48 Set game executable to windows subsystem (no console window)rtk0c
2022-05-27Changeset: 41 Add logic to parse enumsrtk0c
2022-05-24Changeset: 38 Branch comment: [] Add infrastructure for codegenrtk0c
2022-05-07Changeset: 25 Reduce dependency between editor headers and main game headersrtk0c
2022-05-07Changeset: 23 Fix camera view matrix, [WIP] guizmortk0c
2022-04-25Changeset: 18 Add tracyrtk0c
2022-04-25Changeset: 16 Initial work on rendering sprites to screenrtk0c
2022-04-17Changeset: 8 Initial work on sprites and texture systemrtk0c
2022-04-10Changeset: 5 Add shader and corresponding editor componentsrtk0c
2022-04-09Changeset: 4 More work on editorrtk0c
2022-04-08Changeset: 3 More workrtk0c
2022-04-06Changeset: 2 Work on moving infrastruture to this projectrtk0c
2022-04-03Changeset: 1 Branch comment: [] Initial commitrtk0c